Update() public méthode

public Update ( ) : void
Résultat void
Exemple #1
0
        private static void InternalRemoveSkillMod(this Mobile m, SkillMod mod)
        {
            if (!m_SkillMods.ContainsKey(m))
            {
                return;
            }

            IList <SkillMod> mods = m_SkillMods[m];

            if (mods.Contains(mod))
            {
                mods.Remove(mod);

                mod.Owner = null;

                Skill sk = m.Skills[mod.Skill];

                if (sk != null)
                {
                    sk.Update();
                }

                if (mods.Count == 0)
                {
                    m_SkillMods.Remove(m);
                }
            }
        }
Exemple #2
0
        public static void UpdateSkillMods(this Mobile m)
        {
            m.ValidateSkillMods();

            foreach (SkillMod mod in m.GetSkillMods())
            {
                Skill sk = m.Skills[mod.Skill];

                if (sk != null)
                {
                    sk.Update();
                }
            }
        }
Exemple #3
0
        private static void InternalAddSkillMod(this Mobile m, SkillMod mod)
        {
            if (!m_SkillMods.ContainsKey(m))
            {
                m_SkillMods[m] = new List <SkillMod>();
            }

            IList <SkillMod> mods = m_SkillMods[m];

            if (!mods.Contains(mod))
            {
                mods.Add(mod);

                mod.Owner = m;

                Skill sk = m.Skills[mod.Skill];

                if (sk != null)
                {
                    sk.Update();
                }
            }
        }