public GameState() { players = new ClientProcessor[MAX_PLAYERS]; matrizJogo = new int[50, 50]; food = new Food(); wall = new Wall(); placar = new Placar(); //Criacao dos Jogadores. snakesList[0] = new List<SnakePiece>(); snakesList[1] = new List<SnakePiece>(); CreateSnake(); }
public GameState() { players = new ClientProcessor[MAX_PLAYERS]; matrizJogo = new int[50, 50]; food = new Food(); wall = new Wall(); placar = new Placar(); //Criacao dos Jogadores. snakesList[0] = new List <SnakePiece>(); snakesList[1] = new List <SnakePiece>(); CreateSnake(); }