public override void WriteInt32(System.Int32 value)
 {
     Write(Pack32._iPack32(value, true));
 }
 public override System.Int32 ReadInt32()
 {
     return(Pack32._iPack32(m_File.ReadInt32(), false));
 }
 public override void WriteInt32(int value)
 {
     m_Bin.Write(Pack32._iPack32(value, true));
     OnWrite();
 }