/// <summary> /// Gets a StaticTile collection representing all StaticTiles that are within 'range' of 'center' on the given 'map' /// </summary> public static List <StaticTile> GetStaticTilesInRange(this IPoint3D center, Map map, int range) { if (center == null || map == null) { return(new List <StaticTile>()); } range = Math.Abs(range); var tiles = new List <StaticTile>((int)Math.Ceiling(Math.PI * Math.Sqrt(range))); ScanRange( center, map, range, r => { if (!r.Excluded) { tiles.AddRange(map.GetStaticTiles(r.Current)); } return(false); }, false); tiles.Free(false); return(tiles); }