public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 0: { m_Boat = reader.ReadItem() as BaseBoat; m_Side = (PlankSide) reader.ReadInt(); m_Locked = reader.ReadBool(); m_KeyValue = reader.ReadUInt(); if ( m_Boat == null ) Delete(); break; } } if ( IsOpen ) { m_CloseTimer = new CloseTimer( this ); m_CloseTimer.Start(); } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch( version ) { default: case 1: { _Blocker = (LOSBlocker)reader.ReadItem(); goto case 0; } case 0: { BoardGameControlItem = (BoardGameControlItem)reader.ReadItem(); Offset.X = reader.ReadInt(); Offset.Y = reader.ReadInt(); Offset.Z = reader.ReadInt(); break; } } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 0: { m_Platform = reader.ReadItem() as PeerlessPlatform; m_Key = reader.ReadItem(); if ( m_Platform == null ) Delete(); if ( m_Key != null ) { m_Key.Delete(); m_Key = null; } break; } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Galleon = reader.ReadItem() as BaseGalleon; if(version == 0) reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Item = reader.ReadItem() as InternalItem; m_Item2 = reader.ReadItem() as InternalItem2; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_GardenGround = (GardenGround)reader.ReadItem(); m_GardenFence = (GardenFence)reader.ReadItem(); m_Player = (PlayerMobile)reader.ReadMobile(); m_GardenVerifier = (GardenVerifier)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Owner = (Mobile)reader.ReadMobile(); m_Tent = (TentAddon)reader.ReadItem(); m_Flap = (TentFlap)reader.ReadItem(); m_Chest = (SecureTentChest)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); Team = reader.ReadInt(); ProximityRange = reader.ReadInt(); Flag = reader.ReadItem() as CTFFlag; m_gauntlet = reader.ReadItem() as CTFGauntlet; m_HasFlag = reader.ReadBool(); }
public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); light = reader.ReadItem() as LightSource; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); Boat = reader.ReadItem() as BaseBoat; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */reader.ReadInt(); Agujero = reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); SelectedAddon = ( BaseAddon )reader.ReadItem(); }
public PeerlessInstance( GenericReader reader ) { m_Owner = reader.ReadItem<PeerlessPlatform>(); m_Light = reader.ReadItem(); m_Map = reader.ReadMap(); m_EntranceLocation = reader.ReadPoint3D(); m_BossSpawnLocation = reader.ReadPoint3D(); m_RegionBounds = reader.ReadRect2D(); Mobile boss = reader.ReadMobile(); if ( boss != null ) boss.Delete(); Initialize(); }
public override void Deserialize(GenericReader reader) { //base.SkipDeserialize( reader ); base.Deserialize( reader ); int version = reader.ReadInt(); /* switch (version) { case 1: m_Altar = reader.ReadItem() as CCSummoningAltar; goto case 0; case 0: // Version 0 PointDest = reader.ReadPoint3D(); Name = reader.ReadString(); Active = reader.ReadBool(); m_OneSideArea = reader.ReadRect2D(); break; } */ switch (version) { case 0: m_Facing = (DoorFacing)reader.ReadInt(); m_Altar = reader.ReadItem() as CCSummoningAltar; break; } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_stone = (CityManagementStone)reader.ReadItem(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); m_Chest = reader.ReadItem() as IngotChest; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); m_Gland = reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Lord = (CityLandLord)reader.ReadMobile(); m_Sign = (CivicSign)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); m_Organ = reader.ReadItem<PlagueBeastOrgan>(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Books = new InternalRunebook[51]; for (int x = 0; x < 51; x++) m_Books[x] = (InternalRunebook)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Altar = reader.ReadItem() as PeerlessAltar; }
public override void Deserialize( GenericReader reader ) { base.Deserialize(reader); int version = reader.ReadInt(); m_Mobile = reader.ReadMobile(); m_Hitch = reader.ReadMobile(); m_MCannon = (MovableCannon)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */reader.ReadInt(); m_Lantern = (Lantern)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); CacheChest = reader.ReadItem<CacheChest>(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); _BombBag = (BombBag)reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */reader.ReadInt(); m_Organo = reader.ReadItem(); Cortada = reader.ReadBool(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); m_IsRewardItem = reader.ReadBool(); m_Fire = reader.ReadItem(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Code = reader.ReadInt(); m_Controller = reader.ReadItem() as LampController; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */ reader.ReadInt(); m_Globe = reader.ReadItem() as KeyFragmentGlobe; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */ reader.ReadInt(); m_Controller = reader.ReadItem() as BritainLibraryCollection; }