Exemple #1
0
 public void createGameSession(string url, int numberOfPlayers)
 {
     if (!lobby)
     {
         lobby = true;
         Console.WriteLine("Lobby created");
         maxPlayersClient = numberOfPlayers;
     }
     if (game.isGameRunning())
     {
         if (currentPlayers >= maxPlayersServer)
         {
             System.Console.WriteLine("full lobby");
             return;
         }
     }
     System.Console.WriteLine("Joining Session");
     createPlayer(url);
 }