public void AddLoot( BaseLootTemplate template, double scalar ) { m_TotalValue += template.TotalValue; for ( int i = 0;i < template.LootSets.Count; i++ ) AddLoot( template.LootSets[i], scalar ); }
public void AddLoot(BaseLootTemplate template, double scalar) { m_TotalValue += template.TotalValue; for (int i = 0; i < template.LootSets.Count; i++) { AddLoot(template.LootSets[i], scalar); } }
public void AddLoot( BaseLootTemplate template, int value ) { AddLoot( template, 1.0, value ); }
public void AddLoot( BaseLootTemplate template ) { AddLoot( template, template.TotalValue ); }
public void AddLoot(BaseLootTemplate template, int value) { AddLoot(template, 1.0, value); }
public void AddLoot(BaseLootTemplate template) { AddLoot(template, template.TotalValue); }