public static Heal ( int amount, Mobile target, Mobile from ) : void | ||
amount | int | |
target | Mobile | |
from | Mobile | |
Résultat | void |
public void Heal(Mobile caster, Mobile m) { double toHeal; toHeal = Caster.Skills[SkillName.ArtMagique].Value / 5; //toHeal += Caster.Skills[SkillName.EvalInt].Value / 10; toHeal += Utility.Random(1, 3); SpellHelper.Heal(m, (int)toHeal, true); Effects.SendTargetParticles(m, 0x376A, 9, 32, 5005, EffectLayer.Waist); m.PlaySound(0x1F2); }
public override void OnCast() { if (CheckSequence()) { ArrayList targets = new ArrayList(); Map map = Caster.Map; if (map != null) { double tile = 4; SpellHelper.AdjustValue(Caster, tile); if (tile > 12) { tile = 12; } foreach (Mobile m in Caster.GetMobilesInRange((int)tile)) { if (Caster.CanBeBeneficial(m, false)) { targets.Add(m); } } } double toHeal; toHeal = Caster.Skills[CastSkill].Value * 0.15; toHeal += Caster.Skills[DamageSkill].Value * 0.07; toHeal = SpellHelper.AdjustValue(Caster, toHeal); for (int i = 0; i < targets.Count; ++i) { Mobile m = (Mobile)targets[i]; SpellHelper.Heal(m, (int)toHeal + Utility.Random(1, 3), true); Effects.SendTargetParticles(m, 0x376A, 9, 32, 5005, EffectLayer.Waist); m.PlaySound(483); } } FinishSequence(); }
protected override void OnTick() { if (m_BaseTotem == null || m_BaseTotem.Deleted || m_BaseTotem.Caster == null || m_BaseTotem.Caster.Deleted || !m_BaseTotem.Caster.Alive) { Stop(); m_BaseTotem.Delete(); return; } foreach (Mobile m in m_BaseTotem.GetMobilesInRange(m_BaseTotem.MaxRange)) { if (m != null && m.Alive && m.CanSee(m_BaseTotem) && m is PlayerMobile) { SpellHelper.Heal(m, (int)m_BaseTotem.Bonus + Utility.Random(0, 5), true); } } }
public virtual void OnEndCast() { /*if (RenouvellementSpell.m_RenouvellementTable.Contains(Caster)) * { * SpellHelper.Heal(Caster, (int)RenouvellementSpell.m_RenouvellementTable[Caster], true); * }*/ if (VehemenceMiracle.m_VehemencetTable.Contains(Caster)) { SpellHelper.Heal(Caster, (int)VehemenceMiracle.m_VehemencetTable[Caster], true, true); } if (ExaltationSpell.m_ExaltationTable.Contains(Caster)) { SpellHelper.Heal(Caster, (int)ExaltationSpell.m_ExaltationTable[Caster], true); ExaltationSpell.StopTimer(Caster); Effects.SendTargetParticles(Caster, 14265, 10, 15, 5013, 0, 0, EffectLayer.CenterFeet); //ID, speed, dura, effect, hue, render, layer Caster.PlaySound(534); } }
public void Target(Mobile m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (m.IsDeadBondedPet) { Caster.SendLocalizedMessage(1060177); // You cannot heal a creature that is already dead! } else if (m is BaseCreature && ((BaseCreature)m).IsAnimatedDead) { Caster.SendLocalizedMessage(1061654); // You cannot heal that which is not alive. } else if (m.Poisoned) { Caster.LocalOverheadMessage(MessageType.Regular, 0x22, (Caster == m) ? 1005000 : 1010398); } else if (CheckBSequence(m)) { SpellHelper.Turn(Caster, m); double toHeal; toHeal = Caster.Skills[SkillName.Thaumaturgie].Value * 0.15; toHeal += Utility.Random(1, 3); toHeal += Caster.Skills[SkillName.Soins].Value * 0.15; toHeal = SpellHelper.AdjustValue(Caster, toHeal); SpellHelper.Heal(m, (int)toHeal, true); Effects.SendTargetParticles(m, 0x376A, 9, 32, 5005, EffectLayer.Waist); m.PlaySound(0x1F2); } FinishSequence(); }
public static void ToogleGreaterHeal(Spell spell, Mobile Caster, Mobile m, double scale) { SpellHelper.Turn(Caster, m); double toHeal; toHeal = Caster.Skills[SkillName.ArtMagique].Value * scale; toHeal += Utility.Random(1, 5); toHeal += Caster.Skills[SkillName.Soins].Value * scale / 3; toHeal = SpellHelper.AdjustValue(Caster, toHeal); if (RegenerescenceSpell.m_RegenerescenceTable.Contains(m)) { toHeal *= (double)RegenerescenceSpell.m_RegenerescenceTable[m]; } SpellHelper.Heal(m, (int)toHeal, true); Effects.SendTargetParticles(m, 0x376A, 9, 32, 5030, EffectLayer.Waist); m.PlaySound(0x202); }