public void IncrementSlayerCount(PlayerMobile player)
        {
            SlayerTitleAttachment attachment = SlayerTitleSystem.FindAttachment(player);

            if (attachment != null)
            {
                SlayerSystemTracker tracker = attachment.FindSystemName(SlayerTitleName);

                if (tracker != null)
                {
                    tracker.SlayerCount += 1;

                    string newTitle = GetTitleAwarded(tracker.SlayerCount);

                    if (newTitle != null)
                    {
                        if (tracker.LastTitleAwarded == null || tracker.LastTitleAwarded != newTitle)
                        {
                            if (tracker.LastTitleAwarded != null && tracker.LastTitleAwarded != newTitle)
                            {
                                try { player.CollectionTitles.Remove(tracker.LastTitleAwarded); }
                                catch { }
                            }

                            player.AddCollectionTitle(newTitle);
                            tracker.LastTitleAwarded = newTitle;
                            player.SendSound(0x3D);
                            player.SendMessage(0xC8, String.Format("Your have been awarded the title of '{0}' for {1} kills.", newTitle, tracker.SlayerCount));
                        }
                    }
                }
            }
        }
        public SlayerSystemTracker FindSystemName(string name)
        {
            SlayerSystemTracker tracker = null;

            foreach (SlayerSystemTracker iTracker in m_SystemEntries)
                if (iTracker.SystemName == name)
                    tracker = iTracker;

            if (tracker == null)
            {
                tracker = new SlayerSystemTracker(name, 0, null);
                m_SystemEntries.Add(tracker);
            }

            return tracker;
        }
        public SlayerSystemTracker FindSystemName(string name)
        {
            SlayerSystemTracker tracker = null;

            foreach (SlayerSystemTracker iTracker in m_SystemEntries)
            {
                if (iTracker.SystemName == name)
                {
                    tracker = iTracker;
                }
            }

            if (tracker == null)
            {
                tracker = new SlayerSystemTracker(name, 0, null);
                m_SystemEntries.Add(tracker);
            }

            return(tracker);
        }