//Needs to select some logged on players depending on criteria public static void Initialize() { if (Inst == null) { Inst = new AFK(); } EventSink.Login += new LoginEventHandler(EventSink_Login); }
public AFKTarget(AFK inst, TimeSpan limit) : base(-1, false, Server.Targeting.TargetFlags.None) { m_Inst = inst; m_Limit = limit; DisallowMultis = true; }