public void Deserialize(GenReader reader)
        {
            int version = reader.ReadInt();

            switch (version)
            {
            case 0:
            {
                int count = reader.ReadInt();
                for (int i = 0; i < count; i++)
                {
                    JailInfo info = new JailInfo();

                    info.Deserialize(reader);

                    if (info.Character != null)
                    {
                        JailInfo.Add(info);
                    }
                }
                if (JailInfo.Count > 0)
                {
                    CheckTimer.Start();
                }
            }
            break;
            }
        }
        public static void JailCharacter(Character c, int Days, int Hours, int Minutes)
        {
            c.Teleport(X, Y, Z, MapId);
            c.SendMessage(String.Format("You have been jailed on {0} days, {1} hours, {2} minutes", Days, Hours, Minutes));
            JailInfo info = new JailInfo();

            info.Character  = c;
            info.JailedDate = DateTime.Now;
            info.JailTime   = new TimeSpan(Days, Hours, Minutes, 0);
            Jail.JailInfo.Add(info);
            if (Jail.JailInfo.Count == 1)
            {
                Jail.CheckTimer.Start();
            }
        }
 private static bool WhoJailed_OnCommand(CommandEventArgs e)
 {
     if (Jail.JailInfo.Count > 0)
     {
         for (int i = 0; i < Jail.JailInfo.Count; i++)
         {
             JailInfo info = Jail.JailInfo[i] as JailInfo;
             e.SendMessage("{0}) {1} jailed {2}.{3}.{4} {5}:{6}:{7} on {8} days, {9} hours, {10} minutes", i, info.Character.Name, info.JailedDate.Day, info.JailedDate.Month, info.JailedDate.Year, info.JailedDate.Hour, info.JailedDate.Minute, info.JailedDate.Second, info.JailTime.Days, info.JailTime.Hours, info.JailTime.Minutes);
         }
         return(true);
     }
     else
     {
         e.SendMessage("Nobody jailed.");
         return(true);
     }
 }
 public override void OnTick()
 {
     if (Jail.JailInfo.Count > 0)
     {
         for (int i = 0; i < Jail.JailInfo.Count; i++)
         {
             JailInfo info = Jail.JailInfo[i] as JailInfo;
             if (info.Character != null)
             {
                 if (info.Character.Distance(Jail.X, Jail.Y, Jail.Z) > (Jail.Range * Jail.Range) || info.Character.MapId != Jail.MapId)
                 {
                     if (World.allConnectedChars.Contains(info.Character))
                     {
                         info.Character.Teleport(Jail.X, Jail.Y, Jail.Z, Jail.MapId);
                     }
                     else
                     {
                         info.Character.X     = Jail.X;
                         info.Character.Y     = Jail.Y;
                         info.Character.Z     = Jail.Z;
                         info.Character.MapId = Jail.MapId;
                     }
                     info.Character.SendMessage("Where are you going?");
                     info.Character.SendMessage(String.Format("You have been jailed {0}.{1}.{2} {3}:{4}:{5} on {6} days, {7} hours, {8} minutes", info.JailedDate.Day, info.JailedDate.Month, info.JailedDate.Year, info.JailedDate.Hour, info.JailedDate.Minute, info.JailedDate.Second, info.JailTime.Days, info.JailTime.Hours, info.JailTime.Minutes));
                 }
                 if ((info.JailedDate + info.JailTime) <= DateTime.Now)
                 {
                     Jail.UnJailCharacter(info.Character);
                     i--;
                 }
             }
             else
             {
                 Jail.JailInfo.RemoveAt(i);
                 i--;
             }
         }
     }
     if (Jail.JailInfo.Count <= 0)
     {
         this.Stop();
     }
 }