Exemple #1
0
        public void Send(Packet p)
        {
            if (m_BlockAllPackets)
            {
                p.OnSend();
                return;
            }

            PacketProfile prof  = PacketProfile.GetOutgoingProfile((byte)p.PacketID);
            DateTime      start = (prof == null ? DateTime.MinValue : DateTime.Now);

            int length;

            byte[] buffer = p.Compile(m_CompressionEnabled, out length);

            if (buffer != null && buffer.Length > 0 && length > 0)
            {
                m_NetState.Send(buffer, length);
            }

            if (prof != null)
            {
                prof.Record(length, DateTime.Now - start);
            }

            p.OnSend();
        }
Exemple #2
0
        public void Send(Packet p)
        {
            if (BlockAllPackets)
            {
                p.OnSend();
                return;
            }

            var prof  = PacketProfile.GetOutgoingProfile((byte)p.PacketID);
            var start = (prof == null ? DateTime.MinValue : DateTime.UtcNow);

            int length;
            var buffer = p.Compile(CompressionEnabled, out length);

            if (buffer != null && buffer.Length > 0 && length > 0)
            {
                UOSocket.Send(buffer, length);
            }

            if (prof != null)
            {
                prof.Record(length, DateTime.UtcNow - start);
            }

            p.OnSend();
        }
Exemple #3
0
        public void Send(Packet p)
        {
            if (m_Socket == null || m_BlockAllPackets)
            {
                return;
            }

            PacketProfile prof  = PacketProfile.GetOutgoingProfile((byte)p.PacketID);
            DateTime      start = (prof == null ? DateTime.MinValue : DateTime.Now);

            byte[] buffer = p.Compile(m_CompressionEnabled);

            if (buffer != null)
            {
                if (buffer.Length <= 0)
                {
                    return;
                }

                int length = buffer.Length;

                if (m_Encoder != null)
                {
                    m_Encoder.EncodeOutgoingPacket(this, ref buffer, ref length);
                }

                bool shouldBegin = false;

                lock (m_SendQueue)
                    shouldBegin = (m_SendQueue.Enqueue(buffer, length));

                if (shouldBegin)
                {
                    int    sendLength = 0;
                    byte[] sendBuffer = m_SendQueue.Peek(ref sendLength);

                    try
                    {
                        m_Socket.BeginSend(sendBuffer, 0, sendLength, SocketFlags.None, m_OnSend, null);
                        m_Sending = true;
                        //Console.WriteLine( "Send: {0}: Begin send of {1} bytes", this, sendLength );
                    }
                    catch                     // ( Exception ex )
                    {
                        //Console.WriteLine(ex);
                        Dispose(false);
                    }
                }

                if (prof != null)
                {
                    prof.Record(length, DateTime.Now - start);
                }
            }
            else
            {
                Dispose();
            }
        }
        // Methods
        public Packet(int packetID)
        {
            this.m_PacketID = packetID;
            PacketProfile profile1 = PacketProfile.GetOutgoingProfile(((byte)packetID));

            if (profile1 != null)
            {
                profile1.RegConstruct();
            }
        }
Exemple #5
0
        public Packet(int packetID)
        {
            m_PacketID = packetID;

            PacketProfile prof = PacketProfile.GetOutgoingProfile((byte)packetID);

            if (prof != null)
            {
                prof.RegConstruct();
            }
        }
        public Packet(int packetID, int length)
        {
            this.m_PacketID = packetID;
            this.m_Length   = length;
            this.m_Stream   = PacketWriter.CreateInstance(length);
            this.m_Stream.Write(((byte)packetID));
            PacketProfile profile1 = PacketProfile.GetOutgoingProfile(((byte)packetID));

            if (profile1 != null)
            {
                profile1.RegConstruct();
            }
        }
        public void Send(Packet p)
        {
            int       num1;
            bool      flag1;
            SendQueue queue1;

            if ((this.m_Socket == null) || this.m_BlockAllPackets)
            {
                return;
            }
            PacketProfile profile1 = PacketProfile.GetOutgoingProfile(((byte)p.PacketID));
            DateTime      time1    = ((profile1 == null) ? DateTime.MinValue : DateTime.Now);

            byte[] buffer1 = p.Compile(this.m_CompressionEnabled);
            if (buffer1 != null)
            {
                if (buffer1.Length <= 0)
                {
                    return;
                }
                num1 = buffer1.Length;
                if (NetState.m_Encoder != null)
                {
                    NetState.m_Encoder.EncodeOutgoingPacket(this, ref buffer1, ref num1);
                }
                flag1  = false;
                queue1 = this.m_SendQueue;
                lock (this.m_SendQueue)
                {
                    flag1 = this.m_SendQueue.Enqueue(buffer1, num1);
                }
                if (flag1)
                {
                    try
                    {
                        this.m_Socket.BeginSend(buffer1, 0, num1, SocketFlags.None, this.m_OnSend, null);
                    }
                    catch
                    {
                        this.Dispose();
                    }
                }
                if (profile1 == null)
                {
                    return;
                }
                profile1.Record(num1, ((TimeSpan)(DateTime.Now - time1)));
                return;
            }
            this.Dispose();
        }
Exemple #8
0
        public Packet(int packetID, int length)
        {
            m_PacketID = packetID;
            m_Length   = length;

            m_Stream = PacketWriter.CreateInstance(length);              // new PacketWriter( length );
            m_Stream.Write((byte)packetID);

            PacketProfile prof = PacketProfile.GetOutgoingProfile((byte)packetID);

            if (prof != null)
            {
                prof.RegConstruct();
            }
        }
Exemple #9
0
        protected void Initialize(int packetID, int length)
        {
            m_PacketID = packetID;
            m_Length   = length;

            if (m_Length > 0)
            {
                m_Stream = PacketWriter.CreateInstance(length);
                m_Stream.Write((byte)packetID);
            }

            PacketProfile prof = PacketProfile.GetOutgoingProfile((byte)packetID);

            if (prof != null)
            {
                prof.RegConstruct();
            }
        }
Exemple #10
0
        public void Send(Packet p)
        {
            if (m_Socket == null || m_BlockAllPackets)
            {
                p.OnSend();
                return;
            }

            PacketProfile prof  = PacketProfile.GetOutgoingProfile((byte)p.PacketID);
            DateTime      start = (prof == null ? DateTime.MinValue : DateTime.Now);

            int length;

            byte[] buffer = p.Compile(m_CompressionEnabled, out length);

            if (buffer != null)
            {
                if (buffer.Length <= 0 || length <= 0)
                {
                    p.OnSend();
                    return;
                }

                if (m_Encoder != null)
                {
                    m_Encoder.EncodeOutgoingPacket(this, ref buffer, ref length);
                }

                SendEnqueueResult enqueueResult;

                lock (m_SendQueue)
                    enqueueResult = (m_SendQueue.Enqueue(buffer, length));

                if (enqueueResult == SendEnqueueResult.Begin)
                {
                    int    sendLength = 0;
                    byte[] sendBuffer = m_SendQueue.Peek(ref sendLength);

                    try
                    {
                        IAsyncResult res = m_Socket.BeginSend(sendBuffer, 0, sendLength, SocketFlags.None, m_OnSend, null);
                        //Console.WriteLine( "Send: {0}: Begin send of {1} bytes", this, sendLength );
                    }
                    catch                     // ( Exception ex )
                    {
                        //Console.WriteLine(ex);
                        Dispose(false);
                    }
                }
                else if (enqueueResult == SendEnqueueResult.Overflow)
                {
                    Console.WriteLine("Client: {0}: Too much data pending, disconnecting...", this);
                    Dispose(false);
                }

                p.OnSend();

                if (prof != null)
                {
                    prof.Record(length, DateTime.Now - start);
                }
            }
            else
            {
                Dispose();
            }
        }