public static void RegisterEncoded( int packetID, bool ingame, OnEncodedPacketReceive onReceive )
		{
			if ( packetID >= 0 && packetID < 0x100 )
				m_EncodedHandlersLow[packetID] = new EncodedPacketHandler( packetID, ingame, onReceive );
			else
				m_EncodedHandlersHigh[packetID] = new EncodedPacketHandler( packetID, ingame, onReceive );
		}