public override void AddComponents() { Item tiller = new PirateTillerManW(); tiller.Movable = false; Item hatch = new HatchW(); hatch.Movable = false; Item leftplank = new LeftPlankW(); leftplank.Movable = false; Item rightplank = new RightPlankW(); rightplank.Movable = false; AddItem( tiller, 5, 0, 0 ); AddItem( hatch, -5, 0, 0 ); AddItem( leftplank, -1, 2, 0 ); AddItem( rightplank, -1, -2, 0 ); AddMobile( new Pirate(), 4, 0, 0, 0 ); AddMobile( new Pirate(), 4, 0, -1, 0 ); AddMobile( new Brigand(), 4, -3, 0, 0 ); AddMobile( new PirateCaptain(), 1, 4, 0, 0 ); }
public override void AddComponents() { Item tiller = new PirateTillerManW(); tiller.Movable = false; Item hatch = new HatchW(); hatch.Movable = false; Item leftplank = new LeftPlankW(); leftplank.Movable = false; Item rightplank = new RightPlankW(); rightplank.Movable = false; AddItem(tiller, 5, 0, 0); AddItem(hatch, -5, 0, 0); AddItem(leftplank, -1, 2, 0); AddItem(rightplank, -1, -2, 0); AddMobile(new Pirate(), 4, 0, 0, 0); AddMobile(new Pirate(), 4, 0, -1, 0); AddMobile(new Brigand(), 4, -3, 0, 0); AddMobile(new PirateCaptain(), 1, 4, 0, 0); }