public override void AddComponents() { Item tiller = new PirateTillerManN(); tiller.Movable = false; Item hatch = new HatchN(); hatch.Movable = false; Item leftplank = new LeftPlankN(); leftplank.Movable = false; Item rightplank = new RightPlankN(); rightplank.Movable = false; AddItem( tiller, 1, 5, 0 ); AddItem( hatch, 0, -5, 0 ); AddItem( leftplank, -2, -1, 0 ); AddItem( rightplank, 2, -1, 0 ); AddMobile( new Pirate(), 4, 0, 2, 0 ); AddMobile( new Pirate(), 4, 0, 0, 0 ); AddMobile( new Brigand(), 4, 0,-3, 0 ); AddMobile( new PirateCaptain(), 1, 0, 4, 0 ); }
public override void AddComponents() { Item tiller = new PirateTillerManN(); tiller.Movable = false; Item hatch = new HatchN(); hatch.Movable = false; Item leftplank = new LeftPlankN(); leftplank.Movable = false; Item rightplank = new RightPlankN(); rightplank.Movable = false; AddItem(tiller, 1, 5, 0); AddItem(hatch, 0, -5, 0); AddItem(leftplank, -2, -1, 0); AddItem(rightplank, 2, -1, 0); AddMobile(new Pirate(), 4, 0, 2, 0); AddMobile(new Pirate(), 4, 0, 0, 0); AddMobile(new Brigand(), 4, 0, -3, 0); AddMobile(new PirateCaptain(), 1, 0, 4, 0); }