public DecayTimer(BaseShip boat) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(5.0)) { m_Boat = boat; Priority = TimerPriority.TwoFiftyMS; }
public OfficerTarget(bool add, BaseShip ship) : base(12, false, TargetFlags.None) { CheckLOS = false; m_Ship = ship; m_Add = add; }
public ConfirmDryDockGump(Mobile from, BaseShip ship) : base(150, 200) { m_From = from; m_Ship = ship; m_From.CloseGump(typeof(ConfirmDryDockGump)); AddPage(0); AddBackground(0, 0, 220, 170, 5054); AddBackground(10, 10, 200, 150, 3000); AddHtmlLocalized(20, 20, 180, 80, 1018319, true, false); // Do you wish to dry dock this ship? AddHtmlLocalized(55, 100, 140, 25, 1011011, false, false); // CONTINUE AddButton(20, 100, 4005, 4007, 2, GumpButtonType.Reply, 0); AddHtmlLocalized(55, 125, 140, 25, 1011012, false, false); // CANCEL AddButton(20, 125, 4005, 4007, 1, GumpButtonType.Reply, 0); }
public NewRenameBoatPrompt(BaseShip boat) { _boat = boat; }