public override void BeginInvoke( Player from ) { if ( from.Familiar != null && from.Familiar.Deleted ) from.Familiar = null; if ( from.Familiar != null ) { from.Mobile.LocalOverheadMessage( MessageType.Regular, 0x3B2, false, "You already have an unholy familiar." ); return; } if ( ( from.Mobile.Followers + 1 ) > from.Mobile.FollowersMax ) { from.Mobile.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature. return; } UnholyFamiliar familiar = new UnholyFamiliar(); if ( BaseCreature.Summon( familiar, from.Mobile, from.Mobile.Location, 0x217, TimeSpan.FromHours( 1.0 ) ) ) { from.Familiar = familiar; FinishInvoke( from ); } }
public override void OnCast() { if (EthicCaster.Familiar != null && EthicCaster.Familiar.Deleted) { EthicCaster.Familiar = null; } if (EthicCaster.Familiar != null) { EthicCaster.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You already have an unholy familiar."); return; } if ((EthicCaster.Mobile.Followers + 1) > EthicCaster.Mobile.FollowersMax) { EthicCaster.Mobile.SendLocalizedMessage(1049645); // You have too many followers to summon that creature. return; } var familiar = new UnholyFamiliar(); if (BaseCreature.Summon(familiar, EthicCaster.Mobile, EthicCaster.Mobile.Location, 0x217, TimeSpan.FromHours(1.0))) { familiar.Hue = 1175; EthicCaster.Familiar = familiar; FinishInvoke(EthicCaster); } FinishSequence(); }