public override void OnGotMeleeAttack(Mobile attacker) { if (attacker != this && 0.25 > Utility.RandomDouble()) { BaseCreature spawn = new StarvingSouls(this); spawn.Team = this.Team; spawn.MoveToWorld(this.Location, this.Map); spawn.Combatant = attacker; // Say(1053034); // * The plague beast creates another beast from its flesh! * } base.OnGotMeleeAttack(attacker); }
public override void OnGotMeleeAttack(Mobile attacker) { if (attacker != this && 0.25 > Utility.RandomDouble()) { BaseCreature spawn = new StarvingSouls(this); spawn.Team = this.Team; spawn.MoveToWorld(this.Location, this.Map); spawn.Combatant = attacker; // Say(1053034); // * The plague beast creates another beast from its flesh! * } base.OnGotMeleeAttack(attacker); }