public BaseMount(string name, int bodyID, int itemID, AIType aiType, FightMode fightMode, int rangePerception, int rangeFight, double activeSpeed, double passiveSpeed) : base(aiType, fightMode, rangePerception, rangeFight, activeSpeed, passiveSpeed) { Name = name; Body = bodyID; InternalItem = new MountItem(this, itemID); }
public BaseMount( string name, int bodyID, int itemID, AIType aiType, FightMode fightMode = FightMode.Closest, int rangePerception = 10, int rangeFight = 1 ) : base(aiType, fightMode, rangePerception, rangeFight) { Name = name; Body = bodyID; InternalItem = new MountItem(this, itemID); }