public static void SummonRevenant(Mobile victim, Mobile killer) { KhaldunRevenant revenant = new KhaldunRevenant(killer); revenant.MoveToWorld(victim.Location, victim.Map); revenant.Combatant = killer; revenant.FixedParticles(0, 0, 0, 0x13A7, EffectLayer.Waist); Effects.PlaySound(revenant.Location, revenant.Map, 0x29); m_Table.Add(killer, null); }
public static void SummonRevenant( Mobile victim, Mobile killer ) { KhaldunRevenant revenant = new KhaldunRevenant( killer ); revenant.MoveToWorld( victim.Location, victim.Map ); revenant.Combatant = killer; revenant.FixedParticles( 0, 0, 0, 0x13A7, EffectLayer.Waist ); Effects.PlaySound( revenant.Location, revenant.Map, 0x29 ); m_Table.Add( killer, null ); }