protected override void OnTick() { if ( m_Item.Deleted ) return; Mobile spawn; switch ( Utility.Random( 8 ) ) { default: case 0: spawn = new ElderGazer(); break; case 1: spawn = new Imp(); break; case 2: spawn = new OrcBrute(); break; case 3: spawn = new Phoenix(); break; case 4: spawn = new Quagmire(); break; case 5: spawn = new WhippingVine(); break; case 6: spawn = new Drake(); break; case 7: spawn = new VorpalBunny(); break; } spawn.MoveToWorld( m_Item.Location, m_Item.Map ); m_Item.Delete(); }