Exemple #1
0
        public void EndWar()
        {
            GuildA.WarringGuilds.Remove(GuildB);
            GuildB.WarringGuilds.Remove(GuildA);

            GuildA.SendMessage(string.Format("与{0}的战争结束了。", GuildB.Name, ChatType.Guild));
            GuildB.SendMessage(string.Format("与{0}的战争结束了。", GuildA.Name, ChatType.Guild));
            GuildA.UpdatePlayersColours();
            GuildB.UpdatePlayersColours();
        }
Exemple #2
0
        public void EndWar()
        {
            GuildA.WarringGuilds.Remove(GuildB);
            GuildB.WarringGuilds.Remove(GuildA);

            GuildA.SendMessage(string.Format("War ended with {0}.", GuildB.Name), ChatType.Guild);
            GuildB.SendMessage(string.Format("War ended with {0}.", GuildA.Name), ChatType.Guild);
            GuildA.UpdatePlayersColours();
            GuildB.UpdatePlayersColours();
        }
Exemple #3
0
        public void EndWar()
        {
            GuildA.WarringGuilds.Remove(GuildB);
            GuildB.WarringGuilds.Remove(GuildA);

            CheckWinner();

            GuildA.UpdatePlayersColours();
            GuildB.UpdatePlayersColours();
        }
Exemple #4
0
 public void EndWar()
 {
     GuildA.WarringGuilds.Remove(GuildB);
     GuildB.WarringGuilds.Remove(GuildA);
     //发送行会战结束的通知
     GuildA.SendMessage(string.Format("War ended with {0}.", GuildB.Name, ChatType.Guild));
     GuildB.SendMessage(string.Format("War ended with {0}.", GuildA.Name, ChatType.Guild));
     //改变行会玩家名字的颜色
     GuildA.UpdatePlayersColours();
     GuildB.UpdatePlayersColours();
 }
Exemple #5
0
        public bool GoToWar(GuildObject enemyGuild)
        {
            if (enemyGuild == null)
            {
                return(false);
            }

            if (Envir.GuildsAtWar.Where(e => e.GuildA == this && e.GuildB == enemyGuild).Any() || Envir.GuildsAtWar.Where(e => e.GuildA == enemyGuild && e.GuildB == this).Any())
            {
                return(false);
            }

            Envir.GuildsAtWar.Add(new GuildAtWar(this, enemyGuild));
            UpdatePlayersColours();
            enemyGuild.UpdatePlayersColours();
            return(true);
        }
Exemple #6
0
        public bool GoToWar(GuildObject enemyGuild)
        {
            if(enemyGuild == null)
            {
                return false;
            }

            if (Envir.GuildsAtWar.Where(e => e.GuildA == this && e.GuildB == enemyGuild).Any() || Envir.GuildsAtWar.Where(e => e.GuildA == enemyGuild || e.GuildB == this).Any())
            {
                return false;
            }

            Envir.GuildsAtWar.Add(new GuildAtWar(this, enemyGuild));
            UpdatePlayersColours();
            enemyGuild.UpdatePlayersColours();
            return true;
        }