DisplayTo() public méthode

public DisplayTo ( Server.Mobile from ) : void
from Server.Mobile
Résultat void
Exemple #1
0
 public override void OnClick()
 {
     if (!m_Map.Deleted)
     {
         m_Map.DisplayTo(Owner.From);
     }
 }
Exemple #2
0
            protected override void OnTick()
            {
                if (m_TreasureMap.Map != Map.Internal)
                {
                    double maxSkill = m_MinSkillLevel + 60.0;

                    if (!m_From.CheckSkill(SkillName.Cartography, m_MinSkillLevel, maxSkill))
                    {
                        m_From.LocalOverheadMessage(MessageType.Regular, 0x3B2, 503018);
                        // You fail to make anything of the map.
                    }

                    else
                    {
                        m_From.LocalOverheadMessage(MessageType.Regular, 0x3B2, 503019);
                        // You successfully decode a treasure map!
                        m_TreasureMap.Decoder = m_From;

                        m_TreasureMap.DisplayTo(m_From);
                    }
                }
                else
                {
                    m_From.SendAsciiMessage("You cannot decode a map while dragging it");
                }

                if (m_From is PlayerMobile)
                {
                    ((PlayerMobile)m_From).EndPlayerAction();
                }
            }