public override void OnResponse(NetState sender, RelayInfo info) { if (m_From == null || m_PlantBowl == null) { return; } if (m_From.Deleted || !m_From.Alive || m_PlantBowl.Deleted) { return; } if (!m_From.InRange(m_PlantBowl.GetWorldLocation(), 2)) { m_From.SendMessage("You are too far away to access that."); return; } bool closeGump = true; switch (info.ButtonID) { //Harvest or Add Ingredient case 1: if (m_PlantBowl.ReadyForHarvest) { m_PlantBowl.Harvest(m_From); } else { m_PlantBowl.AddIngredient(m_From); } closeGump = false; break; //Launch Guide case 2: closeGump = false; break; } if (!closeGump) { m_From.CloseGump(typeof(PlantGump)); m_From.SendGump(new PlantGump(m_From, m_PlantBowl)); } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Player == null) { return; } if (m_Player.Deleted) { return; } if (!m_Player.Alive) { return; } if (m_PlantBowl == null) { return; } if (m_PlantBowl.Deleted) { return; } if (!m_Player.InRange(m_PlantBowl.GetWorldLocation(), 2)) { m_Player.SendMessage("You are too far away to access that."); return; } bool closeGump = true; switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Action case 2: if (m_PlantBowl.ReadyForHarvest) { m_PlantBowl.Harvest(m_Player); } else { m_PlantBowl.AddIngredient(m_Player); } closeGump = false; break; } if (!closeGump) { m_Player.CloseGump(typeof(PlantGump)); m_Player.SendGump(new PlantGump(m_Player, m_PlantBowl)); } else { m_Player.PlaySound(closeGumpSound); } }