public override void GetContextMenuEntries(Mobile from, List <ContextMenuEntry> list) { //We are overriding GetContextMenuEntries because we want to do something to it. base.GetContextMenuEntries(from, list); //Items and Mobiles may already have context menus on them.. MorphEthy4.GetContextMenuEntries(from, this, list); //We want to add another menu entry to what already exists, so call our function that makes the addition }
public PropsEntry(Mobile from, Item item) : base(6132) // uses "Use" entry { m_Item = ( MorphEthy4 )item; m_Mobile = from; }