public HouseSurveyCategoryGump(Mobile from, HouseSurveyTool tool) : base(50, 50) { m_From = from; m_Tool = tool; from.CloseGump(typeof(HouseSurveyCategoryGump)); from.CloseGump(typeof(HouseSurveyListGump)); AddPage(0); AddBackground(0, 0, 270, 145, 5054); AddImageTiled(10, 10, 250, 125, 2624); AddAlphaRegion(10, 10, 250, 125); AddHtmlLocalized(10, 10, 250, 20, 1060239, LabelColor, false, false); // <CENTER>HOUSE PLACEMENT TOOL</CENTER> AddButton(10, 110, 4017, 4019, 0, GumpButtonType.Reply, 0); AddHtmlLocalized(45, 110, 150, 20, 3000363, LabelColor, false, false); // Close AddButton(10, 40, 4005, 4007, 1, GumpButtonType.Reply, 0); AddHtmlLocalized(45, 40, 200, 20, 1060390, LabelColor, false, false); // Classic Houses AddButton(10, 60, 4005, 4007, 2, GumpButtonType.Reply, 0); AddHtmlLocalized(45, 60, 200, 20, 1060391, LabelColor, false, false); // 2-Story Customizable Houses AddButton(10, 80, 4005, 4007, 3, GumpButtonType.Reply, 0); AddHtmlLocalized(45, 80, 200, 20, 1060392, LabelColor, false, false); // 3-Story Customizable Houses }
public NewHouseSurveyTarget(HouseSurveyTool tool, HouseSurveyEntry[] entries, HouseSurveyEntry entry) : base(entry.MultiID, entry.Offset) { m_Tool = tool; Range = 14; m_Entries = entries; m_Entry = entry; }
public bool OnPlacement(Mobile from, HouseSurveyTool tool, Point3D p) { if (!from.CheckAlive() || from.Backpack == null || tool == null || tool.UsesRemaining == 0 || !tool.IsChildOf(from.Backpack)) { return(false); } if (SurveyPreviewHouse.PreviewHouseList.Contains(from)) { from.SendMessage("You are already previewing a potential house location."); return(false); } ArrayList toMove; Point3D center = new Point3D(p.X - m_Offset.X, p.Y - m_Offset.Y, p.Z - m_Offset.Z); HousePlacementResult res = HousePlacement.Check(from, m_MultiID, center, out toMove); switch (res) { case HousePlacementResult.Valid: { from.SendMessage("This is valid terrain to place a house."); // This is a valid location. SurveyPreviewHouse prev = new SurveyPreviewHouse(m_MultiID, from); MultiComponentList mcl = prev.Components; prev.MoveToWorld(center, from.Map); string message = "You have found valid terrain to place a house. This preview will stay visible for 20 seconds.<BR><BR>Press OKAY to stop previewing this house."; from.SendGump(new NoticeGump(1060635, 30720, message, 0xFFC000, 420, 280, new NoticeGumpCallback(SurveyNotice_Callback), prev)); return(true); } case HousePlacementResult.BadItem: case HousePlacementResult.BadLand: case HousePlacementResult.BadStatic: case HousePlacementResult.BadRegionHidden: case HousePlacementResult.NoSurface: { from.SendLocalizedMessage(1043287); // The house could not be created here. Either something is blocking the house, or the house would not be on valid terrain. break; } case HousePlacementResult.BadRegion: { from.SendLocalizedMessage(501265); // Housing cannot be created in this area. break; } case HousePlacementResult.BadRegionTemp: { from.SendLocalizedMessage(501270); //Lord British has decreed a 'no build' period, thus you cannot build this house at this time. break; } } return(false); }
public HouseSurveyListGump(Mobile from, HouseSurveyTool tool, HouseSurveyEntry[] entries) : base(50, 50) { m_From = from; m_Tool = tool; m_Entries = entries; from.CloseGump(typeof(HouseSurveyCategoryGump)); from.CloseGump(typeof(HouseSurveyListGump)); AddPage(0); AddBackground(0, 0, 520, 420, 5054); AddImageTiled(10, 10, 500, 20, 2624); AddAlphaRegion(10, 10, 500, 20); AddHtmlLocalized(10, 10, 500, 20, 1060239, LabelColor, false, false); // <CENTER>HOUSE PLACEMENT TOOL</CENTER> AddImageTiled(10, 40, 500, 20, 2624); AddAlphaRegion(10, 40, 500, 20); AddHtmlLocalized(50, 40, 225, 20, 1060235, LabelColor, false, false); // House Description AddHtmlLocalized(275, 40, 75, 20, 1060236, LabelColor, false, false); // Storage AddHtmlLocalized(350, 40, 75, 20, 1060237, LabelColor, false, false); // Lockdowns //AddHtmlLocalized( 425, 40, 75, 20, 1060034, LabelColor, false, false ); // Cost AddImageTiled(10, 70, 500, 280, 2624); AddAlphaRegion(10, 70, 500, 280); AddImageTiled(10, 360, 500, 20, 2624); AddAlphaRegion(10, 360, 500, 20); //AddHtmlLocalized( 10, 360, 250, 20, 1060645, LabelColor, false, false ); // Bank Balance: //AddLabel( 250, 360, LabelHue, Banker.GetBalance( from ).ToString() ); AddImageTiled(10, 390, 500, 20, 2624); AddAlphaRegion(10, 390, 500, 20); AddButton(10, 390, 4017, 4019, 0, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 390, 100, 20, 3000363, LabelColor, false, false); // Close for (int i = 0; i < entries.Length; ++i) { int page = 1 + (i / 14); int index = i % 14; if (index == 0) { if (page > 1) { AddButton(450, 390, 4005, 4007, 0, GumpButtonType.Page, page); AddHtmlLocalized(400, 390, 100, 20, 3000406, LabelColor, false, false); // Next } AddPage(page); if (page > 1) { AddButton(200, 390, 4014, 4016, 0, GumpButtonType.Page, page - 1); AddHtmlLocalized(250, 390, 100, 20, 3000405, LabelColor, false, false); // Previous } } HouseSurveyEntry entry = entries[i]; int y = 70 + (index * 20); AddButton(10, y, 4005, 4007, 1 + i, GumpButtonType.Reply, 0); AddHtmlLocalized(50, y, 225, 20, entry.Description, LabelColor, false, false); AddLabel(275, y, LabelHue, entry.Storage.ToString()); AddLabel(350, y, LabelHue, entry.Lockdowns.ToString()); AddLabel(425, y, LabelHue, entry.Cost.ToString()); } }
public bool OnPlacement( Mobile from, HouseSurveyTool tool, Point3D p ) { if ( !from.CheckAlive() || from.Backpack == null || tool == null || tool.UsesRemaining == 0 || !tool.IsChildOf( from.Backpack ) ) return false; if ( SurveyPreviewHouse.PreviewHouseList.Contains( from ) ) { from.SendMessage( "You are already previewing a potential house location." ); return false; } ArrayList toMove; Point3D center = new Point3D( p.X - m_Offset.X, p.Y - m_Offset.Y, p.Z - m_Offset.Z ); HousePlacementResult res = HousePlacement.Check( from, m_MultiID, center, out toMove, false ); switch ( res ) { case HousePlacementResult.Valid: { from.SendMessage( "This is valid terrain to place a house." ); // This is a valid location. SurveyPreviewHouse prev = new SurveyPreviewHouse( m_MultiID, from ); MultiComponentList mcl = prev.Components; prev.MoveToWorld( center, from.Map ); string message = "You have found valid terrain to place a house. This preview will stay visible for 20 seconds.<BR><BR>Press OKAY to stop previewing this house."; from.SendGump( new NoticeGump( 1060635, 30720, message, 0xFFC000, 420, 280, new NoticeGumpCallback( SurveyNotice_Callback ), prev ) ); return true; } case HousePlacementResult.MobileBlocking: { from.SendMessage("There is somebody in the way, and you can't place on top of them!"); break; } case HousePlacementResult.ItemBlocking: { from.SendMessage("There is an item in the way, and you can't place on top of them!"); break; } case HousePlacementResult.BadItem: case HousePlacementResult.BadLand: case HousePlacementResult.BadStatic: case HousePlacementResult.BadRegionHidden: case HousePlacementResult.NoSurface: { from.SendLocalizedMessage( 1043287 ); // The house could not be created here. Either something is blocking the house, or the house would not be on valid terrain. break; } case HousePlacementResult.BadRegion: { from.SendLocalizedMessage( 501265 ); // Housing cannot be created in this area. break; } case HousePlacementResult.BadRegionTemp: { from.SendLocalizedMessage( 501270 ); //Lord British has decreed a 'no build' period, thus you cannot build this house at this time. break; } } return false; }
public NewHouseSurveyTarget( HouseSurveyTool tool, HouseSurveyEntry[] entries, HouseSurveyEntry entry ) : base( entry.MultiID, entry.Offset ) { m_Tool = tool; Range = 14; m_Entries = entries; m_Entry = entry; }
public HouseSurveyListGump( Mobile from, HouseSurveyTool tool, HouseSurveyEntry[] entries ) : base( 50, 50 ) { m_From = from; m_Tool = tool; m_Entries = entries; from.CloseGump( typeof( HouseSurveyCategoryGump ) ); from.CloseGump( typeof( HouseSurveyListGump ) ); AddPage( 0 ); AddBackground( 0, 0, 520, 420, 5054 ); AddImageTiled( 10, 10, 500, 20, 2624 ); AddAlphaRegion( 10, 10, 500, 20 ); AddHtmlLocalized( 10, 10, 500, 20, 1060239, LabelColor, false, false ); // <CENTER>HOUSE PLACEMENT TOOL</CENTER> AddImageTiled( 10, 40, 500, 20, 2624 ); AddAlphaRegion( 10, 40, 500, 20 ); AddHtmlLocalized( 50, 40, 225, 20, 1060235, LabelColor, false, false ); // House Description AddHtmlLocalized( 275, 40, 75, 20, 1060236, LabelColor, false, false ); // Storage AddHtmlLocalized( 350, 40, 75, 20, 1060237, LabelColor, false, false ); // Lockdowns //AddHtmlLocalized( 425, 40, 75, 20, 1060034, LabelColor, false, false ); // Cost AddImageTiled( 10, 70, 500, 280, 2624 ); AddAlphaRegion( 10, 70, 500, 280 ); AddImageTiled( 10, 360, 500, 20, 2624 ); AddAlphaRegion( 10, 360, 500, 20 ); //AddHtmlLocalized( 10, 360, 250, 20, 1060645, LabelColor, false, false ); // Bank Balance: //AddLabel( 250, 360, LabelHue, Banker.GetBalance( from ).ToString() ); AddImageTiled( 10, 390, 500, 20, 2624 ); AddAlphaRegion( 10, 390, 500, 20 ); AddButton( 10, 390, 4017, 4019, 0, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 50, 390, 100, 20, 3000363, LabelColor, false, false ); // Close for ( int i = 0; i < entries.Length; ++i ) { int page = 1 + (i / 14); int index = i % 14; if ( index == 0 ) { if ( page > 1 ) { AddButton( 450, 390, 4005, 4007, 0, GumpButtonType.Page, page ); AddHtmlLocalized( 400, 390, 100, 20, 3000406, LabelColor, false, false ); // Next } AddPage( page ); if ( page > 1 ) { AddButton( 200, 390, 4014, 4016, 0, GumpButtonType.Page, page - 1 ); AddHtmlLocalized( 250, 390, 100, 20, 3000405, LabelColor, false, false ); // Previous } } HouseSurveyEntry entry = entries[i]; int y = 70 + (index * 20); AddButton( 10, y, 4005, 4007, 1 + i, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 50, y, 225, 20, entry.Description, LabelColor, false, false ); AddLabel( 275, y, LabelHue, entry.Storage.ToString() ); AddLabel( 350, y, LabelHue, entry.Lockdowns.ToString() ); AddLabel( 425, y, LabelHue, entry.Cost.ToString() ); } }
public HouseSurveyCategoryGump( Mobile from, HouseSurveyTool tool ) : base( 50, 50 ) { m_From = from; m_Tool = tool; from.CloseGump( typeof( HouseSurveyCategoryGump ) ); from.CloseGump( typeof( HouseSurveyListGump ) ); AddPage( 0 ); AddBackground( 0, 0, 270, 145, 5054 ); AddImageTiled( 10, 10, 250, 125, 2624 ); AddAlphaRegion( 10, 10, 250, 125 ); AddHtmlLocalized( 10, 10, 250, 20, 1060239, LabelColor, false, false ); // <CENTER>HOUSE PLACEMENT TOOL</CENTER> AddButton( 10, 110, 4017, 4019, 0, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 45, 110, 150, 20, 3000363, LabelColor, false, false ); // Close AddButton( 10, 40, 4005, 4007, 1, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 45, 40, 200, 20, 1060390, LabelColor, false, false ); // Classic Houses AddButton( 10, 60, 4005, 4007, 2, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 45, 60, 200, 20, 1060391, LabelColor, false, false ); // 2-Story Customizable Houses AddButton( 10, 80, 4005, 4007, 3, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 45, 80, 200, 20, 1060392, LabelColor, false, false ); // 3-Story Customizable Houses }