public InternalGump(HauntedMirrorDeed deed) : base(150, 50) { m_Deed = deed; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage(0); AddBackground(0, 0, 280, 130, 0xA28); AddItem(90, 30, 0x2A7B); AddButton(50, 35, 0x867, 0x869, (int)Buttons.South, GumpButtonType.Reply, 0); // South AddItem(170, 30, 0x2A7D); AddButton(145, 35, 0x867, 0x869, (int)Buttons.East, GumpButtonType.Reply, 0); // East }
public InternalGump( HauntedMirrorDeed deed ) : base( 150, 50 ) { m_Deed = deed; AddBackground( 0, 0, 350, 350, 0xA28 ); AddItem( 90, 52, 0x2A7D ); AddButton( 70, 35, 0x868, 0x869, 1, GumpButtonType.Reply, 0 ); // HauntedMirrorEast AddItem( 220, 52, 0x2A7B ); AddButton( 185, 35, 0x868, 0x869, 2, GumpButtonType.Reply, 0 ); // HauntedMirrorSouth }
public InternalGump( HauntedMirrorDeed deed ) : base(150, 50) { m_Deed = deed; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage( 0 ); AddBackground( 0, 0, 280, 130, 0xA28 ); AddItem( 90, 30, 0x2A7B ); AddButton( 50, 35, 0x867, 0x869, (int) Buttons.South, GumpButtonType.Reply, 0 ); // South AddItem( 170, 30, 0x2A7D ); AddButton( 145, 35, 0x867, 0x869, (int) Buttons.East, GumpButtonType.Reply, 0 ); // East }