public DaemonFormSpell(PlayerMobile m) { //Important aspects of returning to normal. DaemonFormTimer DFT = new DaemonFormTimer(m, m.BodyMod, TimeSpan.FromMinutes(1.0)); //Set all the aspects of the caster to those of the target m.Criminal = true; m.BodyMod = 40; }
public DaemonFormSpell( PlayerMobile m ) { //Important aspects of returning to normal. DaemonFormTimer DFT = new DaemonFormTimer( m, m.BodyMod, TimeSpan.FromMinutes( 1.0 )); //Set all the aspects of the caster to those of the target m.Criminal = true; m.BodyMod = 40; }