public BMbombplacer(BomberManGame game, PlayerMobile owner) : base(7194) { Name = "Bombermans bomb"; Movable = false; m_DetonationDamage = 200; // =kill m_DetonationRange = 2; m_PlacementDelay = TimeSpan.FromSeconds(4); m_LastBombPlacement = DateTime.MinValue; m_DetonationDelay = 2; m_Game = game; Weight = 12; m_MaxNumberOfBombs = 1; m_CurrentNumberOfBombs = 0; m_PlayerStats = new BMPlayerScore(owner); }
public BMStoneGump(PlayerMobile from, BomberManGame game) : base(100, 100) { if (from == null || from.AccessLevel < AccessLevel.GameMaster ||game == null) return; m_Game = game; int y = 25; AddBackground(0, 0, 300, 270, 2600); AddLabel(45, y, 34, "Bomber Man Game"); y += 30; AddLabel(45, y, 902, "Players signed in: " + m_Game.Participants.Count + "/" + m_Game.StartLocations.Count); y += 20; AddLabel(45, y, 902, "OpenJoin: "+m_Game.OpenJoin); y += 30; if (m_Game.OpenJoin) AddLabel(45, y, 902, "Close sign up"); else AddLabel(45, y, 902, "Open sign up"); AddButton(200, y, 2152, 2154, 4, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Start game"); AddButton(200, y, 2152, 2154, 1, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "End game"); AddButton(200, y, 2152, 2154, 2, GumpButtonType.Reply, 0); if (m_Game.LastGameResults != null && m_Game.LastGameResults.Count > 0) { y += 30; AddLabel(45, y, 902, "Last Game Results"); AddButton(200, y, 2152, 2154, 5, GumpButtonType.Reply, 0); } y += 30; AddLabel(45, y, 902, "Map Configuration"); AddButton(200, y, 2152, 2154, 3, GumpButtonType.Reply, 0); }
public BMGameTimer( BomberManGame game) : base( StartDelay, TimerInterval ) { m_Game = game; Priority = TimerPriority.TwoFiftyMS; StartTime = DateTime.Now; }
public BMBasegimmick(BomberManGame game) : base(14138) { Movable = false; m_game = game; Timer.DelayCall(TimeSpan.FromSeconds(10), new TimerCallback(SelfDestructionCallback)); }
public BMrangebonus(BomberManGame game) : base(game) { Name = "range bonus"; Hue = 1365; //blue }
public BMfullhits(BomberManGame game) : base(game) { Name = "full hits"; Hue = 1161; // yellow }
public BMbombbonus(BomberManGame game) : base(game) { Name = "extra bomb"; Hue = 1367; // green }
public BMdamagebonus(BomberManGame game) : base(game) { Name = "damage bonus"; Hue = 38; // red }
public BMMapSetupGump(PlayerMobile from, BomberManGame game) : base(100, 100) { m_Game = game; if (from == null || from.Deleted || from.AccessLevel < AccessLevel.GameMaster) return; AddBackground(0, 0, 300, 530, 2600); int y = 25; AddLabel(45, y, 34, "Bomber Man Map Configuration"); y += 30; AddLabel(45, y, 8, "Walls"); y += 30; AddLabel(45, y, 902, "Save a wall"); AddButton(250, y, 2152, 2154, 1, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Save all walls in arena"); AddButton(250, y, 2152, 2154, 6, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Remove saved wall"); AddButton(250, y, 2152, 2154, 2, GumpButtonType.Reply, 0); y += 40; AddLabel(45, y, 902, "Show all walls"); AddButton(250, y, 2152, 2154, 3, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Remove all shown walls"); AddButton(250, y, 2152, 2154, 4, GumpButtonType.Reply, 0); y += 40; AddLabel(45, y, 902, "Wipe all saved walls (!)"); AddButton(250, y, 2152, 2154, 5, GumpButtonType.Reply, 0); y += 40; AddLabel(45, y, 8, "Start Locations"); y += 30; AddLabel(45, y, 902, "Add start location"); AddButton(250, y, 2152, 2154, 8, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Remove start location"); AddButton(250, y, 2152, 2154, 9, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Show start locations"); AddButton(250, y, 2152, 2154, 10, GumpButtonType.Reply, 0); y += 30; AddLabel(45, y, 902, "Wipe start locations (!)"); AddButton(250, y, 2152, 2154, 11, GumpButtonType.Reply, 0); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Game = reader.ReadItem() as BomberManGame; }