public UnloadEntry( AzhuranBlowGun AzhuranBlowGun ) : base(6225, 0) { m_AzhuranBlowGun = AzhuranBlowGun; Enabled = ( AzhuranBlowGun.UsesRemaining > 0 ); }
public LoadEntry( AzhuranBlowGun AzhuranBlowGun ) : base(6224, 0) { m_AzhuranBlowGun = AzhuranBlowGun; }