public virtual bool CheckInvoke(Player from) { if (!from.Mobile.CheckAlive()) return false; if (from.Power < this.m_Definition.Power) { from.Mobile.LocalOverheadMessage(Server.Network.MessageType.Regular, 0x3B2, false, "You lack the power to invoke this ability."); return false; } return true; }
public virtual void FinishInvoke(Player from) { from.Power -= this.m_Definition.Power; }
public abstract void BeginInvoke(Player from);