Exemple #1
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            public CountdownTimer(TournamentStone stone) : base(TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1))
            {
                m_TournamentStone = stone;
                count             = m_TournamentStone.StartDelay;

                CommandHandlers.BroadcastMessage(AccessLevel.Player, 38, string.Format("An automated and supplied 1v1 tournament will start in {0} minute{1}! Type .jointour to join or .watchtour to watch", count, count == 1 ? "" : "s"));
            }
Exemple #2
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            public EndMatchTimer(TournamentStone stone, Rectangle2D area) : base(TimeSpan.FromSeconds(0), TimeSpan.FromSeconds(50))
            {
                this.m_Stone = stone;
                this.m_Area  = area;
                IPooledEnumerable eable = m_Stone.JoinMap.GetMobilesInBounds(m_Area);

                m_Fighters = new List <Mobile>();
                foreach (Mobile m in eable)
                {
                    if (m_Stone.Fighting.Contains(m))
                    {
                        m_Fighters.Add(m);
                    }
                }
                eable.Free();
            }
Exemple #3
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        private static void EventSink_Disconnected(DisconnectedEventArgs e)
        {
            Mobile m = e.Mobile;

            if (m == null)
            {
                return;
            }

            TournamentStone stone = GetPlayerStone(m);

            if (stone != null && IsInTournament(m))
            {
                new DisconnectTimer(stone, m).Start();
            }
        }
Exemple #4
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        private static void EventSink_PlayerDeath(PlayerDeathEventArgs e)
        {
            Mobile m = e.Mobile;

            if (m == null)
            {
                return;
            }

            if (IsInTournament(m))
            {
                TournamentStone stone = GetPlayerStone(m);

                if (stone != null)
                {
                    stone.HandleDeath(m);
                }
            }
        }
Exemple #5
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        /*
         * public static void TryShowScoreBoard(Mobile from)
         * {
         *  if (IsInTournament(from))
         *  {
         *      TournamentStone ts = GetPlayerStone(from);
         *
         *      if (ts != null)
         *          ts.ShowScore(from);
         *  }
         * }
         */
        private static bool AllowTournamentJoin(Mobile from, TournamentStone stone)
        {
            if (stone != null)
            {
                if (stone.EventSupplier != null)
                {
                    stone.AddPlayer(from);
                    return(true);
                }

                from.SendAsciiMessage("There is no event supplier connected to the death match");
            }
            else
            {
                from.SendMessage("Either a tournament has not been started or it's not accepting more players.");
            }

            return(false);
        }
Exemple #6
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        public static void TryLeaveTournament(Mobile from, bool kicked)
        {
            if (IsInTournament(from))
            {
                TournamentStone ts = GetPlayerStone(from);

                if (ts != null)
                {
                    if (ts.Fighting != null && ts.Fighting.Contains(from))
                    {
                        from.SendAsciiMessage("You cannot leave a tournament while fighting");
                    }
                    else
                    {
                        ts.RemovePlayer(from, false, kicked);
                    }
                }
            }
        }
Exemple #7
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        public static bool TryJoinTournament(Mobile from, TournamentStone tStone)
        {
            if (Factions.Sigil.ExistsOn(from))
            {
                from.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
            }
            else if (IsInTournament(from))
            {
                from.SendMessage("You are already in a tournament. Type .leavetour to leave.");
            }
            else if (from.IsInEvent)
            {
                from.SendMessage("You cannot join a tournament while in an event");
            }
            else if (from.Spell != null)
            {
                from.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
            }
            else if (!from.Alive)
            {
                from.SendMessage("You cannot join a tournament while dead.");
            }
            else if (from.IsBodyMod && !from.Body.IsHuman)
            {
                from.SendMessage("You cannot join a tournament while polymorphed.");
            }
            else if (TournamentStones.Count < 1)
            {
                from.SendMessage("No tournament system exists on the server.");
            }
            else if (from.AccessLevel > AccessLevel.Player)
            {
                from.SendMessage("You cannot join a tournament as staff.");
            }
            else
            {
                return(AllowTournamentJoin(from, tStone));
            }

            return(false);
        }
Exemple #8
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 public MatchTimer(TournamentStone stone, Rectangle2D area, bool final) : base(TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1))
 {
     m_TournamentStone = stone;
     m_Count           = final ? m_TournamentStone.MatchTimerInMins * 3 : m_TournamentStone.MatchTimerInMins;
     m_Area            = area;
 }
Exemple #9
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 public StartFightTimer(TournamentStone stone, Mobile m) : base(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1))
 {
     m_Mobile = m;
     m_Stone  = stone;
     m_Count  = m_Stone.FightDelayInSecs;
 }
Exemple #10
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 public DisconnectTimer(TournamentStone stone, Mobile m) : base(TimeSpan.FromMinutes(3.0))
 {
     m_Mobile = m;
     m_Stone  = stone;
 }