public PlayerDocument PlayerInDatabase(int source) { Player player = new PlayerList()[source]; PlayerDocument user = users.Find(x => (x.Name == player.Name && x.Endpoint == player.EndPoint)); return(user); }
public void AddNewUser(Player player) { Debug.WriteLine("Create a new User"); string url = Strings.uuids; string reason = Strings.request_uuids; PlayerDocument newplayer = new PlayerDocument(player.Name, player.EndPoint); ServerScript.TriggerEvent("Server:HttpGet", url, reason, newplayer); }
public void AddPlayerDocument(dynamic response) { try { PlayerDocument player = new PlayerDocument(response); users.Add(player); Debug.WriteLine("Added new player with Endpoint = " + player.Endpoint + " and Name = " + player.Name); } catch (ArgumentException e) { Debug.WriteLine(e.Message + "\nThe database entry seems to be faulty. Please check the database"); } }