Exemple #1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.restartButton = ((System.Windows.Controls.Button)(target));
                return;

            case 2:
                this.solveButton = ((System.Windows.Controls.Button)(target));
                return;

            case 3:
                this.menuButton = ((System.Windows.Controls.Button)(target));

            #line 13 "..\..\..\Views\SinglePlayerGameMaze.xaml"
                this.menuButton.Click += new System.Windows.RoutedEventHandler(this.menuButton_Click);

            #line default
            #line hidden
                return;

            case 4:
                this.MazeBoard = ((SeperateUserControl.MazeGrid)(target));
                return;
            }
            this._contentLoaded = true;
        }
Exemple #2
0
        public static void PlayerPosInit(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            MazeGrid board = d as MazeGrid;

            board.HandlePlayerPosChanged(e.NewValue);
        }
Exemple #3
0
        public static void MazeStringInit(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            MazeGrid board = d as MazeGrid;

            board.Draw(e.NewValue.ToString());
        }