public static Hero GetHeroHighestHP(Hero highestHP) { for (int i = 0; i < GameEngine.getHeroes().Count; i++) { if (highestHP.lifeTotal < GameEngine.getHeroes()[i].lifeTotal) { highestHP = GameEngine.getHeroes()[i]; } } return highestHP; }
private void drawHeroTemplate(Hero hero, int currentHeroRow) { string heroName = hero.getCharacterName(); Card deckBack =new Card(HERO_IMAGE_PATH + heroName + "/NonPlayable/" + heroName.ToLower() + "_back.png"); deckBack.MouseDown += new MouseButtonEventHandler(Mouse_Click_Listener); Card characterCard = new Card(HERO_IMAGE_PATH + heroName + "/NonPlayable/" + heroName.ToLower() + "_hero.png"); characterCard.MouseDown += new MouseButtonEventHandler(Mouse_Click_Listener); Utility.addElementToGrid(characterCard, currentHeroRow, CHARACTER_COLUMN, gridLayout); Utility.addElementToGrid(deckBack, currentHeroRow, DECK_COLUMN, gridLayout); addHealthLabel(hero, currentHeroRow); //TODO: Graveyard not sure if this hsould be the card or the image changed. Card graveYardImg = new Card(GRAVEYARD_IMAGE_PATH); if (hero.graveyard.Count == 0) { graveYardImg.Source = Utility.getImageSource(GRAVEYARD_IMAGE_PATH); } else { graveYardImg.Source = hero.graveyard[hero.graveyard.Count - 1].Source; } graveYardImg.MouseDown += new MouseButtonEventHandler(Mouse_Click_Listener); Utility.addElementToGrid(graveYardImg, currentHeroRow, GRAVEYARD_COLUMN, gridLayout); }
public void initHandViewer(Hero currentPlayer) { if (currentPlayer != null) { handViewer = new ViewHand(currentPlayer.getPlayerHand(), this); } }