// Display AI chooser. private void mnuChooseAI_Click(object sender, EventArgs e) { using (var aier = new frmAIChooser()) { aier.AI1Type = this.ai1Type; aier.AI2Type = this.ai2Type; if (aier.ShowDialog() == DialogResult.OK) { if (aier.AI1Type != this.ai1Type) { this.ai1Type = aier.AI1Type; } if (aier.AI2Type != this.ai2Type) { this.ai2Type = aier.AI2Type; } } } }
// Display AI chooser. private void mnuChooseAI_Click(object sender, EventArgs e) { using (var aier = new frmAIChooser()) { aier.AI1Type = this.ai1Type; aier.AI2Type = this.ai2Type; if (aier.ShowDialog() == DialogResult.OK) { if (aier.AI1Type != this.ai1Type) this.ai1Type = aier.AI1Type; if (aier.AI2Type != this.ai2Type) this.ai2Type = aier.AI2Type; } } }