public static void ConditionSelector(this Mission mission, string label, ref bool fold, ref MissionCondition cond, ref MissionCondition.ConditionType type)
        {
            bool foldChanged = false;

            EditorGUILayout.BeginHorizontal();

            EditorGUI.BeginChangeCheck();

            fold = EditorGUILayout.Foldout(fold, new GUIContent(label));

            if (EditorGUI.EndChangeCheck())
            {
                foldChanged = true;
            }

            EditorGUI.BeginChangeCheck();
            type = (MissionCondition.ConditionType)EditorGUILayout.EnumPopup(type);
            if (EditorGUI.EndChangeCheck())
            {
                if (cond != null)
                {
                    if (AssetDatabase.GetAssetPath(cond) == AssetDatabase.GetAssetPath(mission))
                    {
                        GameObject.DestroyImmediate(cond, true);
                    }
                    cond = null;
                    fold = false;
                }

                switch (type)
                {
                case MissionCondition.ConditionType.TeamsDead:
                    cond = TeamsDeadCondition.CreateInstance <TeamsDeadCondition>();
                    break;

                case MissionCondition.ConditionType.UnitsDead:
                    cond = UnitsDeadCondition.CreateInstance <UnitsDeadCondition>();
                    break;

                case MissionCondition.ConditionType.UnitsDeadAmount:
                    cond = UnitsAliveCondition.CreateInstance <UnitsAliveCondition>();
                    break;

                case MissionCondition.ConditionType.PointReached:
                    cond = PointReachedCondition.CreateInstance <PointReachedCondition>();
                    break;

                case MissionCondition.ConditionType.Custom:
                    break;

                case MissionCondition.ConditionType.TurnsPassed:
                    cond = TurnsPassedCondition.CreateInstance <TurnsPassedCondition>();
                    break;

                default:
                    break;
                }
                if (cond)
                {
                    fold = true;
                    cond.conditionType = type;
                    cond.name          = cond.GetType().ToString();
                    //Hide the file
                    cond.hideFlags = HideFlags.HideInHierarchy;
                    //Attatch file to the Mission ScriptableObject
                    AssetDatabase.AddObjectToAsset(cond, mission);
                    AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(cond));
                }
                AssetDatabase.SaveAssets();
            }
            EditorGUILayout.EndHorizontal();
            MissionCondition condition = cond;

            if (fold)
            {
                if (cond != null)
                {
                    if (MissionConditionEditor.cachedEditors.ContainsKey(cond) && MissionConditionEditor.cachedEditors[cond] != null)
                    {
                        MissionConditionEditor.cachedEditors[cond].OnInspectorGUI();
                    }
                    else
                    {
                        //Create editor for the condition
                        Editor ConditionEditor = Editor.CreateEditor(condition);

                        //See if the Inpector can be casted to MissionConditionEditor
                        if (ConditionEditor as MissionConditionEditor != null)
                        {
                            //Initialize custom condition editor
                            ((MissionConditionEditor)ConditionEditor).Init(mission);
                        }
                        //Draw the editor
                        ConditionEditor.OnInspectorGUI();
                    }
                }
                else
                {
                    EditorGUI.indentLevel++;
                    cond = EditorGUILayout.ObjectField("Custom Condition", cond, typeof(MissionCondition), false) as MissionCondition;
                    EditorGUI.indentLevel--;
                }
            }

            if (foldChanged && cond != null && MissionConditionEditor.cachedEditors.ContainsKey(cond) && MissionConditionEditor.cachedEditors[cond] != null)
            {
                if (MissionConditionEditor.cachedEditors[cond] as MissionConditionEditor != null)
                {
                    if (fold)
                    {
                        MissionConditionEditor.cachedEditors[cond].Show();
                    }
                    else
                    {
                        MissionConditionEditor.cachedEditors[cond].Hide();
                    }
                }
            }
        }
        public static void OnGUI(this MissionEventContainer cont, Dictionary <MissionEvent, MissionEventEditor> editors, Mission miss = null)
        {
            EditorGUILayout.BeginHorizontal();
            cont.MainFold = EditorGUILayout.Foldout(cont.MainFold, cont.editorName, true);
            EditorGUI.BeginChangeCheck();

            if (GUILayout.Button("+", GUILayout.Width(25)))
            {
                GenericMenu CreateMenu = new GenericMenu();
                CreateMenu.AddItem(new GUIContent("Kill Character"), false, AddEventMenu, new object[] { cont, typeof(ME_KillCharacter), miss });
                CreateMenu.AddItem(new GUIContent("Give Item"), false, AddEventMenu, new object[] { cont, typeof(ME_GiveItem), miss });
                CreateMenu.AddItem(new GUIContent("Visu 16"), false, AddEventMenu, new object[] { cont, typeof(ME_Visu16), miss });

                CreateMenu.ShowAsContext();
            }
            EditorGUILayout.EndHorizontal();



            if (cont.MainFold)
            {
                EditorGUI.indentLevel++;
                MissionCondition.ConditionType t = cont.cond == null ? MissionCondition.ConditionType.Custom : cont.cond.conditionType;
                miss.ConditionSelector("Trigger when", ref cont.conditionFold, ref cont.cond, ref t);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Events", EditorStyles.boldLabel);
                for (int i = 0; i < cont.allEvents.Count; i++)
                {
                    if (!cont.EditorFolds.ContainsKey(cont.allEvents[i]))
                    {
                        cont.UpdateDictionary();
                    }
                }

                int deleteIndex = -1;
                for (int i = 0; i < cont.allEvents.Count; i++)
                {
                    if (cont.allEvents[i] != null)
                    {
                        EditorGUILayout.BeginHorizontal();

                        cont.EditorFolds[cont.allEvents[i]] = EditorGUILayout.Foldout(cont.EditorFolds[cont.allEvents[i]], cont.allEvents[i].editorName + " (" + (cont.allEvents[i]).GetType().Name + ")");
                        GUILayout.FlexibleSpace();
                        if (GUILayout.Button("X", GUILayout.Width(20)))
                        {
                            deleteIndex = i;
                        }

                        EditorGUI.BeginDisabledGroup(i == 0);
                        if (GUILayout.Button("^", GUILayout.Width(20)))
                        {
                            cont.allEvents[i].listIndex--;
                            cont.allEvents[i - 1].listIndex++;
                            MissionEvent evt = cont.allEvents[i];
                            cont.allEvents[i]     = cont.allEvents[i - 1];
                            cont.allEvents[i - 1] = evt;
                        }
                        EditorGUI.EndDisabledGroup();
                        EditorGUI.BeginDisabledGroup(i == cont.allEvents.Count - 1);
                        if (GUILayout.Button("v", GUILayout.Width(20)))
                        {
                            cont.allEvents[i].listIndex++;
                            cont.allEvents[i + 1].listIndex--;
                            MissionEvent evt = cont.allEvents[i];
                            cont.allEvents[i]     = cont.allEvents[i + 1];
                            cont.allEvents[i + 1] = evt;
                        }
                        EditorGUI.EndDisabledGroup();


                        EditorGUILayout.EndHorizontal();

                        EditorGUILayout.BeginHorizontal();
                        EditorGUI.indentLevel++;
                        GUILayout.Space(20 * EditorGUI.indentLevel);

                        if (cont.EditorFolds[cont.allEvents[i]])
                        {
                            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                            editors[cont.allEvents[i]].OnGUI();
                            EditorGUILayout.EndVertical();
                        }

                        EditorGUI.indentLevel--;
                        EditorGUILayout.EndHorizontal();
                    }
                }
                if (deleteIndex != -1)
                {
                    cont.EditorFolds.Remove(cont.allEvents[deleteIndex]);
                    cont.allEvents.RemoveAt(deleteIndex);

                    cont.Save();
                }
                EditorGUI.indentLevel--;
            }
        }
 private void initialize(MissionEvent evt, Mission miss)
 {
     this.target = evt;
     this.miss   = miss;
 }
 public void Init(Mission mission)
 {
     missionBeingEdited = mission;
     cachedEditors.Add((MissionCondition)target, this);
 }