protected override void OnInit() { #if !NOFRIEND this.m_btnFriendMail = Make <ToggleWithArrowTween>("Panel_down:leftBtn:btn_friend"); #endif this.m_btnSystemMail = Make <ToggleWithArrowTween>("Panel_down:leftBtn:btn_system"); this.m_gameScrollView = Make <GameScrollView>("Panel_down:Panel"); this.m_mailItemContainer = Make <GameUIContainer>("Panel_down:Panel:Viewport:Content"); this.m_mailDetailComponent = Make <MailDetailComponent>("Panel_MailDetail"); this.m_mailSystem = GlobalInfo.MY_PLAYER_INFO.PlayerMailSystem; this.m_lbNomail = Make <GameLabel>("Panel_down:Panel:Text_noMail"); this.SetCloseBtnID("Button_close"); }
public void InitPlayerMailSystem() { this.m_playerMailSystem = new MailSystem(this); this.m_playerMailSystem.SyncPlayerMails(); }