public BattleScreen(List<Enemy> enemies) { this.enemies = enemies; playerIsTarget = false; SelectTarget = false; currentSelection = 0; currentSelectionMin = 0; currentSelectionMax = enemies.Count() - 1; CommandSequence = new string[2]; this.commandBox = new MinionCommandBox(this, Player); this.ItemSelectionBox = new ListBox(Player.Inventory.Consumables); }
public override void LoadContent() { base.LoadContent(); commands = new IngameMenuCommands(this, Player); SelectionBox = new ListBox(); }