public BattleScreen(List<Enemy> enemies)
        {
            this.enemies = enemies;

            playerIsTarget = false;
            SelectTarget = false;

            currentSelection = 0;
            currentSelectionMin = 0;
            currentSelectionMax = enemies.Count() - 1;

            CommandSequence = new string[2];
            this.commandBox = new MinionCommandBox(this, Player);
            this.ItemSelectionBox = new ListBox(Player.Inventory.Consumables);
        }
 public override void LoadContent()
 {
     base.LoadContent();
     commands = new IngameMenuCommands(this, Player);
     SelectionBox = new ListBox();
 }