public Status TakeShoot() { status = Status.hit; IStatusManager shipToStatusManager = new ShipToStatusManager(ship); status = ShootingStatusManager.TakeShoot(shipToStatusManager); return(status); }
public Status TakeShoot() { if (deck == null) { status = Status.miss; return(status); } else { status = ShootingStatusManager.TakeShoot(deck); return(status); } }
public Status CheckShootResult(int x, int y) { return(ShootingStatusManager.TakeShoot(cells[x, y])); }