public Player(PlayerDataBase _playerData, LaneBase _laneController, MonoBehaviour _mono, ScreenBase _screenController) { playerData = _playerData; laneController = _laneController; mono = _mono; screenController = _screenController; }
public PlayerController(PlayerViewBase _playerView, PlayerDataBase _playerData, SimpleFactory <SpawnableBase> _lazerFactory, LevelViewBase _levelView) { playerView = _playerView; playerData = _playerData; lazerFactory = _lazerFactory; levelView = _levelView; }
public PlayerMovement(PlayerViewBase _playerView, PlayerDataBase _playerData) { playerView = _playerView; playerData = _playerData; }