Exemple #1
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 public void RemoveLayer(LayerID layerID)
 {
     if (LayerID.Min <= layerID && layerID < LayerID.Max)
     {
         MarkAsUINT &= ~(FlagUtil.BIT_FLAG((int)layerID));
     }
 }
Exemple #2
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 public void AddLayer(LayerID layerID)
 {
     if (LayerID.Min <= layerID && layerID < LayerID.Max)
     {
         MarkAsUINT |= FlagUtil.BIT_FLAG((int)layerID);
     }
 }
Exemple #3
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 public static uint LayerIDToUINTMark(LayerID layerID)
 {
     return((uint)FlagUtil.BIT_FLAG((int)layerID));
 }
Exemple #4
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 public static LayerFlag LayerIDToFlag(int layerID)
 {
     return((LayerFlag)FlagUtil.BIT_FLAG(layerID));
 }
Exemple #5
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 public static uint ConvertToMark(LayerID layerID)
 {
     return((uint)FlagUtil.BIT_FLAG((int)layerID));
 }
Exemple #6
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 public static LayerFlag ConvertToLayerFlag(int layerID)
 {
     return((LayerFlag)FlagUtil.BIT_FLAG(layerID));
 }