public void TearDown() { _capturer = null; }
public void SetUp() { _capturer = new Capturer(); // Regular click in one spot. _mouseLeftDown1 = new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0); _mouseLeftUp1 = new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0); // Click-and-drag _mouseDragDown = new MouseEventArgs(MouseButtons.Left, 1, 0, 0, 0); _mouseDragUp = new MouseEventArgs(MouseButtons.Left, 1, 100, 100, 0); }