public void SetTriggerActive(TriggerType triggerType) { switch (triggerType) { case TriggerType.Front: ScarabGameManager = frontPuzzle.ScarabGameManager; break; case TriggerType.Back: ScarabGameManager = backPuzzle.ScarabGameManager; break; case TriggerType.Left: ScarabGameManager = leftPuzzle.ScarabGameManager; break; case TriggerType.Right: ScarabGameManager = rightPuzzle.ScarabGameManager; break; } }
void Awake() { ScarabGameManager = scarab.GetComponent <ScarabGameManager>(); }