public void createGrass(int x, int y) { posX = x; posY = y; if (fields[posX, posY].grass == null) { Grass tempGrass = new Grass(this, x, y); grassList.Add(tempGrass); fields[posX, posY].grass = tempGrass; } }
//public void addAnimal(int x, int y, Animal animal) //{ // this.fields[x, y].animal = animal; //} public void addGrass(int x, int y, Grass grass) { grassList.Add(grass); this.fields[x, y].grass = grass; }
public void createGrass() { while (true) { posX = rand1.Next(0, 20); posY = rand2.Next(0, 20); if (fields[posX, posY].grass == null) { Grass tempGrass = new Grass(this, posX, posY); grassList.Add(tempGrass); fields[posX, posY].grass = tempGrass; } else if (fields[posX, posY].grass != null) { continue; } break; } }