public MyHudControlChat( MyHudChat chat, Vector2? position = null, Vector2? size = null, Vector4? backgroundColor = null, MyFontEnum font = MyFontEnum.White, float textScale = 0.7f, MyGuiDrawAlignEnum textAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM, StringBuilder contents = null, bool drawScrollbar = false, MyGuiDrawAlignEnum textBoxAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM, bool selectable = false) : base (position, size, backgroundColor, font, textScale, textAlign, contents, drawScrollbar, textBoxAlign, selectable) { m_forceUpdate = true; m_chat = chat; OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_BOTTOM; base.VisibleChanged += MyHudControlChat_VisibleChanged; }
public void UpdateChat(MyHudChat chat) { if (MyHud.Chat.Dirty) { m_chatMultilineControl.Clear(); foreach (var message in MyHud.Chat.MessagesQueue) { bool isMe = Sandbox.Engine.Networking.MySteam.UserName == message.Item1; m_chatMultilineControl.AppendText(new StringBuilder(message.Item1), isMe ? MyFontEnum.Blue : MyFontEnum.White, m_chatMultilineControl.TextScale, Vector4.One); m_chatMultilineControl.AppendText(new StringBuilder(": ")); m_chatMultilineControl.AppendText(new StringBuilder(message.Item2)); m_chatMultilineControl.AppendLine(); } MyHud.Chat.Dirty = false; } //m_chatMultilineControl.BackgroundTexture }