Exemple #1
0
        private void PlaceAreaMarker()
        {
            Vector3D cameraPos, cameraDir;

            if (MySession.Static.GetCameraControllerEnum() == MyCameraControllerEnum.ThirdPersonSpectator || MySession.Static.GetCameraControllerEnum() == MyCameraControllerEnum.Entity)
            {
                var headMatrix = MySession.Static.ControlledEntity.GetHeadMatrix(true, true);
                cameraPos = headMatrix.Translation;
                cameraDir = headMatrix.Forward;
            }
            else
            {
                cameraPos = MySector.MainCamera.Position;
                cameraDir = MySector.MainCamera.WorldMatrix.Forward;
            }

            List <MyPhysics.HitInfo> hitInfos = new List <MyPhysics.HitInfo>();

            MyPhysics.CastRay(cameraPos, cameraPos + cameraDir * 100, hitInfos, MyPhysics.CollisionLayers.ObjectDetectionCollisionLayer);
            if (hitInfos.Count == 0)
            {
                return;
            }

            MyPhysics.HitInfo?closestValidHit = null;
            foreach (var hitInfo in hitInfos)
            {
                var ent = hitInfo.HkHitInfo.GetHitEntity();
                if (ent is MyCubeGrid)
                {
                    closestValidHit = hitInfo;
                    break;
                }
                else if (ent is MyVoxelMap)
                {
                    closestValidHit = hitInfo;
                    break;
                }
            }

            if (closestValidHit.HasValue)
            {
                MyAreaMarkerDefinition definition = AreaMarkerDefinition;
                Debug.Assert(definition != null, "Area marker definition cannot be null!");
                if (definition == null)
                {
                    return;
                }

                Vector3D position = closestValidHit.Value.Position;

                var forward = Vector3D.Reject(cameraDir, Vector3D.Up);

                if (Vector3D.IsZero(forward))
                {
                    forward = Vector3D.Forward;
                }

                var positionAndOrientation = new MyPositionAndOrientation(position, Vector3D.Normalize(forward), Vector3D.Up);

                MyObjectBuilder_AreaMarker objectBuilder = (MyObjectBuilder_AreaMarker)MyObjectBuilderSerializer.CreateNewObject(definition.Id);
                objectBuilder.PersistentFlags        = MyPersistentEntityFlags2.Enabled | MyPersistentEntityFlags2.InScene;
                objectBuilder.PositionAndOrientation = positionAndOrientation;

                if (objectBuilder.IsSynced)
                {
                    SerializableDefinitionId id = definition.Id;
                    MyMultiplayer.RaiseStaticEvent(x => CreateNewPlaceArea, id, positionAndOrientation);
                }
                else
                {
                    MyAreaMarker flag = MyEntityFactory.CreateEntity <MyAreaMarker>(objectBuilder);
                    flag.Init(objectBuilder);

                    MyEntities.Add(flag);
                }
            }
        }
		private void PlaceAreaMarker()
		{
			Vector3D cameraPos, cameraDir;

			if (MySession.GetCameraControllerEnum() == Common.ObjectBuilders.MyCameraControllerEnum.ThirdPersonSpectator || MySession.GetCameraControllerEnum() == Common.ObjectBuilders.MyCameraControllerEnum.Entity)
			{
				var headMatrix = MySession.ControlledEntity.GetHeadMatrix(true, true);
				cameraPos = headMatrix.Translation;
				cameraDir = headMatrix.Forward;
			}
			else
			{
				cameraPos = MySector.MainCamera.Position;
				cameraDir = MySector.MainCamera.WorldMatrix.Forward;
			}

			List<MyPhysics.HitInfo> hitInfos = new List<MyPhysics.HitInfo>();

			MyPhysics.CastRay(cameraPos, cameraPos + cameraDir * 100, hitInfos, MyPhysics.ObjectDetectionCollisionLayer);
			if (hitInfos.Count == 0)
				return;

			MyPhysics.HitInfo? closestValidHit = null;
			foreach (var hitInfo in hitInfos)
			{
				var ent = hitInfo.HkHitInfo.Body.GetEntity();
				if (ent is MyCubeGrid)
				{
					closestValidHit = hitInfo;
					break;
				}
				else if (ent is MyVoxelMap)
				{
					closestValidHit = hitInfo;
					break;
				}
			}

			if (closestValidHit.HasValue)
			{
				Vector3D position = closestValidHit.Value.Position;
				MyAreaMarkerDefinition definition = AreaMarkerDefinition;
				//MyDefinitionManager.Static.TryGetDefinition(new MyDefinitionId(typeof(MyObjectBuilder_AreaMarkerDefinition), "ForestingArea"), out definition);

                m_tmpAreas.Clear();
                MyPlaceAreas.GetAllAreas(m_tmpAreas);

                foreach (var area in m_tmpAreas)
                {
                    if (area.AreaType == AreaMarkerDefinition.Id.SubtypeId)
                    {
                        area.Entity.Close();
                    }
                }
                m_tmpAreas.Clear();

				Debug.Assert(definition != null, "Area marker definition cannot be null!");
				if (definition == null) return;

				var forward = Vector3D.Reject(cameraDir, Vector3D.Up);

				if (Vector3D.IsZero(forward))
					forward = Vector3D.Forward;

				var flag = new MyAreaMarker(new MyPositionAndOrientation(position, Vector3D.Normalize(forward), Vector3D.Up), definition);

				MyEntities.Add(flag);
			}
		}