//public class Print //{ // protected static char[] lineChars = new char[]{'─','│', '┌', '┐', '└', '┘', '├', '┤', '┬', '┴', '┼' }; // /// <summary> // /// Horizontal Line // /// </summary> // public char HZ { get { return lineChars[0]; } } // /// <summary> // /// Vertical Line // /// </summary> // public char VR { get { return lineChars[1]; } } // /// <summary> // /// Corner Upper Right // /// </summary> // public char UR { get { return lineChars[2]; } } // /// <summary> // /// Corner Upper Left // /// </summary> // public char UL { get { return lineChars[3]; } } // /// <summary> // /// Corner Lower Right // /// </summary> // public char LR { get { return lineChars[4]; } } // /// <summary> // /// Corner Lower Left // /// </summary> // public char LL { get { return lineChars[5]; } } // /// <summary> // /// Cross Right // /// </summary> // public char CR { get { return lineChars[6]; } } // /// <summary> // /// Cross Left // /// </summary> // public char CL { get { return lineChars[7]; } } // /// <summary> // /// Cross Down // /// </summary> // public char CD { get { return lineChars[8]; } } // /// <summary> // /// Cross Up // /// </summary> // public char CU { get { return lineChars[9]; } } // /// <summary> // /// Start // /// </summary> // public char SR { get { return lineChars[10]; } } //} public SlotAllocation() { season = Init(); PrintSeason(); }
protected Models.Season Init() { Models.Season season = new Models.Season("Winter A"); #region Slots #region Slots-5 //DAYS 5 //JAN season.AddSlot(name: "JAN2A", start: new DateTime(2019, 1, 11), isFiveDays: true, available: 1); season.AddSlot(name: "JAN2B", start: new DateTime(2019, 1, 16), isFiveDays: true, available: 2); season.AddSlot(name: "JAN3A", start: new DateTime(2019, 1, 21), isFiveDays: true, available: 1); season.AddSlot(name: "JAN3B", start: new DateTime(2019, 1, 26), isFiveDays: true, available: 3); //FEB season.AddSlot(name: "FEB1A", start: new DateTime(2019, 2, 1), isFiveDays: true, available: 1); season.AddSlot(name: "FEB1B", start: new DateTime(2019, 2, 6), isFiveDays: true, available: 1); season.AddSlot(name: "FEB2A", start: new DateTime(2019, 2, 11), isFiveDays: true, available: 2); season.AddSlot(name: "FEB2B", start: new DateTime(2019, 2, 16), isFiveDays: true, available: 3); season.AddSlot(name: "FEB3A", start: new DateTime(2019, 2, 21), isFiveDays: true, available: 2); //MAR season.AddSlot(name: "MAR1A", start: new DateTime(2019, 3, 1), isFiveDays: true, available: 1); season.AddSlot(name: "MAR1B", start: new DateTime(2019, 3, 6), isFiveDays: true, available: 1); season.AddSlot(name: "MAR2A", start: new DateTime(2019, 3, 11), isFiveDays: true, available: 2); season.AddSlot(name: "MAR2B", start: new DateTime(2019, 3, 16), isFiveDays: true, available: 2); season.AddSlot(name: "MAR3A", start: new DateTime(2019, 3, 21), isFiveDays: true, available: 2); season.AddSlot(name: "MAR3B", start: new DateTime(2019, 3, 26), isFiveDays: true, available: 1); //APR season.AddSlot(name: "APR1A", start: new DateTime(2019, 4, 1), isFiveDays: true, available: 3); season.AddSlot(name: "APR1B", start: new DateTime(2019, 4, 6), isFiveDays: true, available: 2); season.AddSlot(name: "APR2A", start: new DateTime(2019, 4, 11), isFiveDays: true, available: 3); season.AddSlot(name: "APR2B", start: new DateTime(2019, 4, 16), isFiveDays: true, available: 2); season.AddSlot(name: "APR3A", start: new DateTime(2019, 4, 21), isFiveDays: true, available: 1); season.AddSlot(name: "APR3B", start: new DateTime(2019, 4, 26), isFiveDays: true, available: 2); //MAY season.AddSlot(name: "MAY1A", start: new DateTime(2019, 5, 1), isFiveDays: true, available: 1); season.AddSlot(name: "MAY1B", start: new DateTime(2019, 5, 6), isFiveDays: true, available: 2); season.AddSlot(name: "MAY2A", start: new DateTime(2019, 5, 11), isFiveDays: true, available: 2); season.AddSlot(name: "MAY2B", start: new DateTime(2019, 5, 16), isFiveDays: true, available: 1); season.AddSlot(name: "MAY3A", start: new DateTime(2019, 5, 21), isFiveDays: true, available: 3); season.AddSlot(name: "MAY3B", start: new DateTime(2019, 5, 26), isFiveDays: true, available: 2); #endregion Slots-5 #region Slots-10 //DAYS 10 //JAN season.AddSlot(name: "JAN2", start: new DateTime(2019, 1, 11), isFiveDays: false, available: 1); season.AddSlot(name: "JAN3", start: new DateTime(2019, 1, 21), isFiveDays: false, available: 1); //FEB season.AddSlot(name: "FEB1", start: new DateTime(2019, 2, 1), isFiveDays: false, available: 1); season.AddSlot(name: "FEB2", start: new DateTime(2019, 2, 11), isFiveDays: false, available: 1); //MAR season.AddSlot(name: "MAR1", start: new DateTime(2019, 3, 1), isFiveDays: false, available: 1); season.AddSlot(name: "MAR2", start: new DateTime(2019, 3, 11), isFiveDays: false, available: 1); season.AddSlot(name: "MAR3", start: new DateTime(2019, 3, 21), isFiveDays: false, available: 1); //APR season.AddSlot(name: "APR1", start: new DateTime(2019, 4, 1), isFiveDays: false, available: 1); season.AddSlot(name: "APR2", start: new DateTime(2019, 4, 11), isFiveDays: false, available: 1); season.AddSlot(name: "APR3", start: new DateTime(2019, 4, 21), isFiveDays: false, available: 1); //MAY season.AddSlot(name: "MAY1", start: new DateTime(2019, 5, 1), isFiveDays: false, available: 1); season.AddSlot(name: "MAY2", start: new DateTime(2019, 5, 11), isFiveDays: false, available: 1); season.AddSlot(name: "MAY3", start: new DateTime(2019, 5, 21), isFiveDays: false, available: 1); #endregion Slots-10 #endregion Slots var slots5 = season.FiveDaysSlots; var slots10 = season.TenDaysSlots; #region People int cnt5 = slots5.Count; for (var i=1;i<= cnt5; i++) season.AddPerson(id: i, name: "Person " + i.ToString(), leaveMode: Models.Person.LeaveModes.Days5_5); var p10 = season.AddPerson(id: cnt5 + 1, name: "Person " + (cnt5 + 1).ToString(), leaveMode: Models.Person.LeaveModes.Days10); var p10_5 = season.AddPerson(id: cnt5 + 2, name: "Person " + (cnt5 + 2).ToString(), leaveMode: Models.Person.LeaveModes.Days10_5); var p5_5_5 = season.AddPerson(id: cnt5 + 3, name: "Person " + (cnt5 + 3).ToString(), leaveMode: Models.Person.LeaveModes.Days5_5_5); var p5 = season.AddPerson(id: cnt5 + 4, name: "Person " + (cnt5 + 4).ToString(), leaveMode: Models.Person.LeaveModes.Days5); var p10_5_2 = season.AddPerson(id: cnt5 + 5, name: "Person " + (cnt5 + 5).ToString(), leaveMode: Models.Person.LeaveModes.Days10_5); p10.AddSlot(season.GetSlotByName("APR2"), true); p10_5.AddSlot(season.GetSlotByName("APR1"), true); p5_5_5.AddSlot(season.GetSlotByName("MAR2A"), true); p10_5_2.AddSlot(season.GetSlotByName("MAR2B"), true); #endregion People return season; }