static void Main(string[] args) { NetConfig.LatencySimulation = true; Connector client = new Connector("Sample1.1", false); Clock fastClock = new Clock(0.02f); Clock slowClock = new Clock(1.0f); fastClock.OnFixedUpdate += SendPayload; slowClock.OnFixedUpdate += SendNotification; Program.peer = client.Connect("127.0.0.1:42324"); while (true) { fastClock.Tick(); slowClock.Tick(); client.Update(); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(true); switch (key.Key) { case ConsoleKey.F1: client.Stop(); return; default: break; } } } }
static void Main(string[] args) { Connector server = new Connector("Sample1.1", true); server.Host(42324); while (true) { server.Update(); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(true); switch (key.Key) { case ConsoleKey.F1: server.Stop(); return; default: break; } } } }