static void Main(string[] args) { var client = new MyClient("127.0.0.1", 8888, 4096); client.Connect(); Console.WriteLine("Enter a message and press enter..."); while (true) { string input = Console.ReadLine(); if (input == "quit") { break; } Console.WriteLine("<- '{0}'", input); using (var packet = new NetPacket()) { packet.Write(input); client.Send(packet); } } client.Disconnect(); Console.WriteLine("Disconnected. Press any key to continue..."); Console.ReadLine(); }
private static void Main() { var client = new MyClient("127.0.0.1", 4444, 512); client.Connect(); Console.WriteLine("Enter a message and press enter..."); int i = 0; var random = new Random(); try { while (true) { string input = /*Console.ReadLine();*/ $"{GenerateRandomString(random.Next(50))} - {i.ToString()}"; if (input == "quit") { break; } if (input != null) { using (var packet = new NetPacket()) { packet.Write(input); //Console.WriteLine($"Sending input: '{input}' ; packet length: '{packet.Buffer.Length}'"); client.Send(packet); } } i++; Thread.Sleep(50); } } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine(e.StackTrace); } client.Disconnect(); Console.WriteLine("Disconnected. Press any key to continue..."); Console.ReadLine(); }
static void Main(string[] args) { var client = new MyClient("127.0.0.1", 8888, 4096); client.Connect(); Console.WriteLine("Enter a message and press enter..."); int i = 0; try { while (true) { string input = Console.ReadLine(); //"Yolo " + i.ToString(); if (input == "quit") { break; } if (input != null) { using (var packet = new NetPacket()) { packet.Write(input); client.Send(packet); } } i++; } } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine(e.StackTrace); } client.Disconnect(); Console.WriteLine("Disconnected. Press any key to continue..."); Console.ReadLine(); }